Attacking

Football Crossing Drills

Eight crossing practices with set-up, coaching points and progressions, from unopposed technique and cutbacks to overlaps, switches of play and full crossing games.

Most grassroots goals from wide areas come from low cutbacks and whipped crosses into the space in front of goal — not floated balls onto heads. The eight football crossing drills below build delivery technique first, then the runs that attack it, then the game situations that create the crossing position. Run one technical practice and one game each week and your team will start scoring from wide areas.

Eight football crossing drills

1. Unopposed crossing technique

Contact, shape and delivery

4-14 players 10 min Full goal, balls, cones
Set up
Two wide stations 30 yards from goal with a ball supply. Players take one touch out of their feet and cross into a target zone six yards from goal.
Coaching points
Plant the standing foot beside the ball, open the hips and strike across the bottom half for lift. Cross away from the keeper, into the space between keeper and defenders.
Make it harder
Add a defender's cone to cross around, or move the delivery point wider so the angle is harder.

2. Cutback crossing

Low pull-backs from the byline

6-16 players 12 min Full goal, balls, cones, bibs
Set up
Wide players drive to the byline and pull the ball back to the penalty spot, where two runners arrive from deep to finish first time.
Coaching points
Get level with the goal before pulling it back, and pass firmly along the ground. Runners arrive late and stay onside.
Make it harder
Add a recovering defender at the penalty spot so the cutback has to be earlier and firmer.

3. Near post, far post runs

Timing runs into the box

8-16 players 12 min Full goal, balls, cones, bibs
Set up
One crosser and three attackers who split the box: near post, penalty spot, far post. Rotate roles every three crosses.
Coaching points
Attack the ball, don't wait for it. Near-post runner goes first to drag the defence, far post arrives from outside the box.
Make it harder
Add two defenders so runs must be disguised and the crosser has to pick a zone.

4. Overlap and cross

Creating the crossing position

6-16 players 12 min Full goal, balls, cones, bibs
Set up
A wide 2v1 into a 25-yard channel. The winger drives inside and releases the overlapping full-back to cross first time.
Coaching points
Overlap on the carrier's first touch. The cross is often better first time — a second touch lets the defender block.
Make it harder
Make it 2v2 in the channel so the pair must decide between the overlap, the underlap and crossing early.

5. Two-wing crossing game

High volume crossing and finishing

8-18 players 14 min Full goal, balls, cones, bibs
Set up
Crossing stations on both wings alternate deliveries into a 2v2 finishing box. A new cross comes in every eight seconds.
Coaching points
Attackers reset between crosses instead of ball-watching. Defenders clear away from goal, keepers call early.
Make it harder
Vary the cross type on your call — whipped, cutback, floated to the far post — so decisions change each time.

6. Whipped cross to attack

Driven crosses into the danger zone

6-16 players 12 min Full goal, balls, cones
Set up
Crossers deliver from just outside the box, aiming to whip the ball between the six-yard line and penalty spot for a runner arriving at pace.
Coaching points
Strike with the inside of the foot across the ball, keeping it below head height. The runner meets it — a whipped cross needs contact, not a header from a standing start.
Make it harder
Add a keeper who can come and claim, so the crosser must keep the ball out of reach.

7. Switch then cross

Crossing after moving the ball across

10-18 players 14 min Full goal, balls, cones, bibs
Set up
Teams must move the ball from one wide zone to the other before a cross is allowed. Only crosses count for goals.
Coaching points
Switch first time when the far side is free, and the far winger should already be high and wide. Cross before the defence slides across.
Make it harder
Add a time limit of six seconds from the switch to the cross to force quicker decisions.

8. Crossing game to goal

Crossing in a full game context

10-20 players 15 min 2 goals, balls, bibs, cones
Set up
7v7 with wide channels either side. A goal from a cross counts double, and only attackers in the channel may deliver.
Coaching points
Get width early and cross with a target in mind. Reward the runs into the box as much as the delivery.
Make it harder
Make channel players free from tackles so delivery quality is the focus, then remove that protection.

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Crossing drill questions

What are the best football crossing drills?

Start unopposed to fix the technique, then add runners, then defenders. The eight crossing drills below follow that order — technique, cutbacks, timed runs, overlaps, and finally full crossing games where goals from crosses count double.

How do I coach better crossing technique?

Three details cover most problems: get the touch out of the feet before crossing, plant the standing foot beside the ball, and aim away from the keeper into the space between keeper and defenders. Cutbacks along the ground score more goals at grassroots level than high crosses.

What age should you coach crossing?

From U11-U12, once pitches are wide enough and players can strike the ball far enough for a cross to be realistic. Younger age groups get more from cutbacks and 1v1s in wide areas.

How many players do I need for crossing practice?

Six is enough for a two-station crossing drill with runners. With ten or more you can run crosses from both wings into a 2v2 box, which keeps everybody active and adds real pressure.

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More crossing and finishing drills

Every drill page includes objectives, set-up, coaching points, progressions and regressions.