Football drills for kids need to be quick to set up, easy to explain and fun enough that nobody notices they are learning. The ten practices below are built for grassroots squads aged roughly five to eleven: every child gets a ball or plenty of touches, queues are short, and each drill ends in a game. Use them in order for a complete session, or drop one into an existing plan.
10 football drills for kids
1. Traffic lights dribbling
Close control and listening
- Set up
- A 20x20 yard box, a ball each. Green means dribble, amber means slow dribble with the sole of the foot, red means stop the ball dead and stand still.
- Coaching points
- Small touches, head up to avoid others, stop the ball with the sole not the toe.
- Make it harder
- Add colours that mean a turn, a skill move or a change of direction.
2. Sharks and minnows
Dribbling under light pressure
- Set up
- All players dribble from one side of a 25x20 yard area to the other. One or two sharks without a ball try to kick balls out. Survivors go again.
- Coaching points
- Look for the space, shield the ball with your body, accelerate once you are past.
- Make it harder
- Every player knocked out becomes a shark, so the game builds pressure each round.
3. Cone knockdown
Passing accuracy and fun competition
- Set up
- Stand cones in a line across the middle of a 20x20 yard area. Two teams pass from behind their own line and score a point for every cone they knock over.
- Coaching points
- Side of the foot, ankle locked, look at the target before you strike.
- Make it harder
- Move the cones further away, or allow only one-touch passes from a rolling ball.
4. Animal races
Movement, coordination and energy
- Set up
- Two lines of cones 12 yards apart. Players move across as different animals: crab walks, bear crawls, frog jumps, cheetah sprints, then a lap dribbling a ball.
- Coaching points
- Keep it playful, praise effort, make each rep short so everybody stays fresh.
- Make it harder
- Race in pairs, then repeat the last two rounds with a ball at their feet.
5. Score in the gates
First touch and finding space
- Set up
- Four cone gates spread around a 25x25 yard area. Two teams keep the ball and score a point by passing through any gate to a teammate.
- Coaching points
- Spread out, take your first touch away from the defender, look for the next gate.
- Make it harder
- Add a fifth gate in the middle worth two points to encourage forward passes.
6. Rockets and shooting stars
Striking the ball at goal
- Set up
- Players queue 12 yards from goal, take a touch out of their feet and shoot. Everybody has three lives and keeps score of their own goals.
- Coaching points
- Plant the standing foot, strike with the laces, follow the ball in for a rebound.
- Make it harder
- Pass in from the side so players finish a moving ball, then add a keeper.
7. Numbers game 2v2
Small-sided decision making
- Set up
- Two teams line up behind opposite goals with numbers. Call two numbers per team for a 2v2 to the first goal or 60 seconds, then rotate.
- Coaching points
- Support your partner, one goes forward and one stays, shoot when you see the goal.
- Make it harder
- Call three numbers for a 3v3, or make the first pass count as an assist point.
8. World Cup finish
Ending the session on a high
- Set up
- Pairs play as countries around one goal with a keeper. Score to progress to the next round, last pair out each round is eliminated.
- Coaching points
- Stay alive to rebounds, shoot early, celebrate every goal.
- Make it harder
- Restart each round with the coach serving a difficult ball into the area.
9. Pairs piggy in the middle
First passing and receiving
- Set up
- Pairs pass to each other across a six-yard gap inside a 25x25 yard area while one or two piggies try to intercept any pair's ball.
- Coaching points
- Pass along the ground, receive side on, call for the ball so the passer knows you are ready.
- Make it harder
- One touch only, or pairs must move to a new cone after every pass.
10. Penalty shootout showdown
Finishing and dealing with pressure
- Set up
- Everyone takes a penalty. Score and you move to the champions side, miss and you cheer the next taker on. Finish with a sudden-death final.
- Coaching points
- Pick your corner early, run up with confidence, celebrate every goal loudly.
- Make it harder
- Let the taker choose: penalty for one point or dribble the keeper for two.
Need a complete session, not just drills? Pick your age group, numbers, length and focus and get the whole plan.
Build one nowHow to run a football session for kids
Kids learn football by touching the ball, not by queueing. Aim for a ball each in the first two activities, keep every explanation under 30 seconds, and demonstrate rather than describe. If a drill needs more than one sentence of instruction, simplify it.
A simple shape works for every age from U6 to U11: 10 minutes of a ball-each dribbling game, 10-15 minutes of a technical practice such as passing or finishing, 10-15 minutes of a small-sided game, then a fun finisher. Rotate before boredom sets in, not after.
- Small areas: 20x20 yards is plenty for most kids' practices
- Small numbers: 2v2 and 3v3 give far more touches than 7v7
- Short blocks: 6-10 minutes per activity, with a drink break in the middle
- Every session ends with a game — it is the reason they came
Choosing drills by age
The same practice can work across several ages if you change the area size, the pressure and the scoring. Younger players need more space, more time on the ball and fewer decisions; older ones need opponents, tighter areas and a reason to play forwards.
- Ages 5-6 (U6-U7): ball mastery, dribbling games, scoring in cone gates, no positions
- Ages 7-8 (U8-U9): first touch, short passing, 1v1s and 2v2s to mini goals
- Ages 9-11 (U10-U11): passing patterns, turning under pressure, 3v3 and 4v4 with a purpose
Keeping it safe and fun
Check the surface and goals before players arrive, keep a warm up that raises the heart rate gradually, and use activities where nobody is eliminated for long. Praise effort and decisions rather than only goals, and make sure every child gets the same amount of playing time.
Kids football drill FAQs
What are good football drills for kids?
The best drills for kids are simple to explain, give every child a ball or plenty of touches, and feel like a game. Traffic lights dribbling, sharks and minnows, cone knockdown and small-sided 2v2s all work from age five upwards with nothing more than balls, cones and bibs.
How long should a kids football session be?
45 minutes for U5 to U8 and around an hour for U9 to U11. Split it into short blocks of 8-10 minutes so attention stays high, and finish with a game every single session.
How do I keep young players engaged?
Use names and stories, keep queues short, give every player a ball where possible, and rotate the activity before they get bored rather than after. Competition with a quick scoreboard helps, as long as everybody gets a fresh start each round.
What equipment do I need for kids football drills?
Balls, cones and bibs cover almost everything on this page. Mini goals help for finishing and small-sided games, but two cones make a perfectly good goal.
How many football drills should I use in a kids session?
Three or four. One ball-each dribbling game to start, one technical practice, one small-sided game and a fun finisher fills 45-60 minutes without any child standing still.
What age can kids start football drills?
From around four or five years old, as long as everything is a game. At that age the aim is simply lots of touches, plenty of running and finishing with a smile — structured drills with queues and positions can wait until U9 or U10.
Should young kids do fitness work?
No separate fitness work is needed. Ball-based games, dribbling races and small-sided matches give plenty of running while developing technique at the same time.
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