Finishing

3v2 Attack To Goal

Exploit an overload quickly

Finishing
Attacking
Transition

3v2 Attack To Goal is a 20-minute finishing drill for 6-18 players, suitable for Under 9 to Adults at beginner, intermediate, advanced level. You need balls, bibs, full goals, cones. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Finishing
Attacking
Transition
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Overload
Decision Making

Duration

20 min

Players

6-18

Pitch size

40 x 30 yards

Ability levels

Beginner / Intermediate / Advanced

Objectives

  • -Exploit an overload quickly
  • -Finish within six seconds of starting
  • -Defend an underload as a pair

How to set it up

  1. 1Mark out the working area at 40 x 30 yards. Put a cone on each corner so the boundary is obvious to the players.
  2. 2Full goal with a keeper on the halfway line side.
  3. 3Three attackers start from the halfway line.
  4. 4Two defenders start on the edge of the box.
  5. 5Place the goals before you start and check the run-off behind them is clear and safe.
  6. 6Kit for this practice: Balls, Bibs, Full Goals, Cones. Keep a supply of spare balls beside the coach so a lost ball never stops the practice.
  7. 7Split 6-18 players into two or three even groups. Run two stations side by side if you have the space, so lines never grow beyond four players.
  8. 8Set the area up before the players arrive, then walk them through the shape once at a jog before the first live repetition.

How to run it, step by step

  1. 1Get the players into position and walk the first repetition through slowly so everybody knows where they start and where they go.
  2. 2Coach releases the ball, attackers have six seconds to score.
  3. 3Defenders win it and pass into a halfway line target to score.
  4. 4Rotate every group after each attack.
  5. 5After their action each player follows their pass and joins the back of the next line, so everybody rotates through every position in the practice.
  6. 6Every repetition finishes with a strike at goal. As soon as the ball leaves the striker's foot the next player starts, so the practice keeps flowing.
  7. 7Freeze the practice once or twice per round, make one coaching point to the whole group, then restart immediately.

What each player does

Working player
Takes the repetition: receives, executes the finishing action and finishes the sequence at match pace.
Server
Delivers a consistent, firm ball on the coach's call, then collects a spare ball ready for the next repetition.
Goalkeeper
Sets before every strike, works the save, then distributes to restart the next attack rather than kicking the ball away.
Waiting players
Stand behind the start cone with a ball ready, watch the repetition in front of them and step in the moment it finishes.
Coach
Stands where the whole picture is visible, serves or calls the start, and makes one clear point per freeze.

Timings and organisation

  • -Run 5 rounds of roughly 4 minutes inside the 20 minute slot.
  • -Give 45-60 seconds of rest between rounds so the quality of the work stays high, and use that gap for your coaching point.
  • -Rotate roles at the end of every round so each player works, serves and defends across the practice.
  • -If the practice is too easy, move to a progression rather than adding more repetitions. If players are struggling, drop to a regression for one round and then build back up.

Coaching points

  • -Attack the space quickly before defenders recover
  • -Width from the outside players to stretch the two
  • -Take the shot when it is on
  • -Defenders delay, angle and force wide
  • -Quality of the first touch decides the speed of everything that follows

Common mistakes

  • -Slow build up that lets defenders set
  • -Everyone attacking the same channel
  • -Defenders splitting apart and getting split
  • -Standing still and watching instead of moving into the next position

Where this drill fits

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