Dribbling

Combination Gate Hunt Dribble

Encourage travelling with the ball into space

Dribbling
Ball Mastery
Speed & Agility

Combination Gate Hunt Dribble is a 12-minute dribbling drill for 4-20 players, suitable for Under 5 to Adults at beginner, intermediate, advanced level. You need balls, cones. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Dribbling
Ball Mastery
Speed & Agility
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Minimal Equipment
Foundation Phase
Youth Friendly
Adult Suitable
Combination Play

Duration

12 min

Players

4-20

Pitch size

26 x 26 yards

Ability levels

Beginner / Intermediate / Advanced

Objectives

  • -Encourage travelling with the ball into space
  • -Develop scanning while dribbling
  • -Reward quick changes of direction

How to set it up

  1. 1Mark out the working area at 26 x 26 yards. Put a cone on each corner so the boundary is obvious to the players.
  2. 2Ten two-yard gates scattered randomly in a 26 x 26 yards area.
  3. 3Add a neutral bounce player on each side line inside a marked yard-wide channel.
  4. 4A ball each, bibs for any defenders.
  5. 5Kit for this practice: Balls, Cones. Keep a supply of spare balls beside the coach so a lost ball never stops the practice.
  6. 6Split 4-20 players into two or three even groups. Run two stations side by side if you have the space, so lines never grow beyond four players.
  7. 7Set the area up before the players arrive, then walk them through the shape once at a jog before the first live repetition.

How to run it, step by step

  1. 1Get the players into position and walk the first repetition through slowly so everybody knows where they start and where they go.
  2. 2Players dribble through as many different gates as possible in 90 seconds.
  3. 3The same gate cannot be used twice in a row.
  4. 4Between rounds players share the route that worked best.
  5. 5The first pass must go into the bounce player before the practice opens up.
  6. 6A sequence only scores when three different players have touched the ball.
  7. 7After their action each player follows their pass and joins the back of the next line, so everybody rotates through every position in the practice.
  8. 8The repetition ends when the ball reaches the final target or leaves the area. The next player starts straight away.
  9. 9Freeze the practice once or twice per round, make one coaching point to the whole group, then restart immediately.

What each player does

Working player
Takes the repetition: receives, executes the dribbling action and finishes the sequence at match pace.
Server
Delivers a consistent, firm ball on the coach's call, then collects a spare ball ready for the next repetition.
Waiting players
Stand behind the start cone with a ball ready, watch the repetition in front of them and step in the moment it finishes.
Coach
Stands where the whole picture is visible, serves or calls the start, and makes one clear point per freeze.

Timings and organisation

  • -Run 4 rounds of roughly 3 minutes inside the 12 minute slot.
  • -Give 45-60 seconds of rest between rounds so the quality of the work stays high, and use that gap for your coaching point.
  • -Rotate roles at the end of every round so each player works, serves and defends across the practice.
  • -If the practice is too easy, move to a progression rather than adding more repetitions. If players are struggling, drop to a regression for one round and then build back up.

Coaching points

  • -Look up to pick the next free gate
  • -Touch into the gate, not at it
  • -Change speed after each gate
  • -Third player movement — the pass is set up by the run before it
  • -Quality of the first touch decides the speed of everything that follows

Common mistakes

  • -Following the player in front
  • -Big touches through crowded gates
  • -Two players combining over and over while the third stands still
  • -Standing still and watching instead of moving into the next position

Where this drill fits

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