Dribbling

Counter Gate Hunt Dribble

Encourage travelling with the ball into space

Dribbling
Ball Mastery
Speed & Agility

Counter Gate Hunt Dribble is a 14-minute dribbling drill for 4-20 players, suitable for Under 9 to Adults at beginner, intermediate, advanced level. You need balls, cones. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Dribbling
Ball Mastery
Speed & Agility
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Minimal Equipment
Youth Friendly
Adult Suitable
Counter Attack

Duration

14 min

Players

4-20

Pitch size

28 x 28 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Counter Gate Hunt Dribble1228 x 28 yards

Counter Gate Hunt Dribble — Cone maze — dribble in traffic · 28 x 28 yards

Step 1 of 5Players dribble through as many different gates as possible in 90 seconds.

  1. 1. Players dribble through as many different gates as possible in 90 seconds.
  2. 2. The same gate cannot be used twice in a row.
  3. 3. Between rounds players share the route that worked best.
  4. 4. The team in possession starts each rep in their own half and must build forwards.
  5. 5. Turnovers earn a direct counter at the mini goals worth two points.
  • Cones mark the area
  • Scattered cones = obstacles / targets
  • Ball
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Encourage travelling with the ball into space
  • -Develop scanning while dribbling
  • -Reward quick changes of direction

Setup

  1. 1Ten two-yard gates scattered randomly in a 28 x 28 yards area.
  2. 2Place two mini goals on the halfway line for the counter-attacking side to aim at.
  3. 3A ball each, bibs for any defenders.

Coaching instructions

  1. 1Players dribble through as many different gates as possible in 90 seconds.
  2. 2The same gate cannot be used twice in a row.
  3. 3Between rounds players share the route that worked best.
  4. 4The team in possession starts each rep in their own half and must build forwards.
  5. 5Turnovers earn a direct counter at the mini goals worth two points.

Coaching points

  • -Look up to pick the next free gate
  • -Touch into the gate, not at it
  • -Change speed after each gate
  • -Counter in a straight line — the first pass forward beats the recovery run

Common mistakes

  • -Following the player in front
  • -Big touches through crowded gates
  • -Dribbling into traffic when the counter is on

Where this drill fits

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