Small-Sided Games

Underload Four Goal Game

Encourage switching play towards the free goal

Small-Sided Games
Attacking
Possession

Underload Four Goal Game is a 18-minute small-sided games drill for 6-18 players, suitable for Under 9 to Adults at beginner, intermediate, advanced level. You need balls, cones, bibs, mini goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Small-Sided Games
Attacking
Possession
Small-Sided Game
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Underload

Duration

18 min

Players

6-18

Pitch size

32 x 26 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Underload Four Goal Game12332 x 26 yards

Underload Four Goal Game — 4v4 small-sided game · 32 x 26 yards

Step 1 of 5Teams can score in either of the two goals they attack.

  1. 1. Teams can score in either of the two goals they attack.
  2. 2. Play restarts from the coach the moment a ball goes out.
  3. 3. Rolling substitutions keep the game flowing.
  4. 4. The attacking group starts a player short, so every entry pass has to be sharp.
  5. 5. Defenders score a point for every clean turnover; attackers need three clean end actions to win the round.
  • Cones mark the area
  • Mini goals at each end
  • Ball
  • Blue v dark — score in the opposite goal
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Encourage switching play towards the free goal
  • -Create constant decision-making
  • -Maximise touches and involvement

Setup

  1. 1A pitch with two mini goals to attack on each end line in a 32 x 26 yards area.
  2. 2Add one extra defender to the working area and mark their start position with a flat cone.
  3. 3Balls with the coach, two sets of bibs.

Coaching instructions

  1. 1Teams can score in either of the two goals they attack.
  2. 2Play restarts from the coach the moment a ball goes out.
  3. 3Rolling substitutions keep the game flowing.
  4. 4The attacking group starts a player short, so every entry pass has to be sharp.
  5. 5Defenders score a point for every clean turnover; attackers need three clean end actions to win the round.

Coaching points

  • -Attack the goal that is least protected
  • -Switch quickly when one side is crowded
  • -Defend both goals as a unit
  • -Protect the ball and wait for the second runner rather than forcing it

Common mistakes

  • -All players following the ball
  • -Ignoring the far goal
  • -Trying to beat two players instead of releasing early

Where this drill fits

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