Dribbling

Overload Escape Square Dribble

Protect the ball under real pressure

Dribbling
Ball Mastery
Possession
Premium

Overload Escape Square Dribble is a 14-minute dribbling drill for 6-18 players, suitable for Under 5 to Adults at beginner, intermediate, advanced level. You need balls, cones, bibs. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Dribbling
Ball Mastery
Possession
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Minimal Equipment
Foundation Phase
Youth Friendly
Adult Suitable
Overload

Duration

14 min

Players

6-18

Pitch size

22 x 22 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Overload Escape Square Dribble1222 x 22 yards

Overload Escape Square Dribble — 4 gates — score by travelling through · 22 x 22 yards

Step 1 of 5Dribblers keep the ball alive in the square while two thieves try to kick it out.

  1. 1. Dribblers keep the ball alive in the square while two thieves try to kick it out.
  2. 2. A dribbler can escape through any gate and re-enter on the opposite side.
  3. 3. Thieves swap in every 90 seconds.
  4. 4. The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5. A goal or completed end action counts double if the spare player touched the ball in the build-up.
  • Cones mark the area
  • Cone gates to dribble / pass through
  • Ball
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Protect the ball under real pressure
  • -Use turns and shielding to escape tight areas
  • -Keep the head up in traffic

Setup

  1. 1A square with four exit gates, one on each side in a 22 x 22 yards area.
  2. 2Split the group so the attacking side always has one spare player, and park the spare bibs on the halfway cone.
  3. 3Balls for the dribblers, bibs for two ball-thieves.

Coaching instructions

  1. 1Dribblers keep the ball alive in the square while two thieves try to kick it out.
  2. 2A dribbler can escape through any gate and re-enter on the opposite side.
  3. 3Thieves swap in every 90 seconds.
  4. 4The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5A goal or completed end action counts double if the spare player touched the ball in the build-up.

Coaching points

  • -Body between the thief and the ball
  • -Turn away from pressure
  • -Escape through the quiet gate
  • -Find the free player quickly before the defence shuffles across

Common mistakes

  • -Dribbling into the busiest corner
  • -Panicking and hitting the ball away
  • -Spare player standing still instead of offering an angle

Where this drill fits

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