Dribbling

Continuous Escape Square Dribble

Protect the ball under real pressure

Dribbling
Ball Mastery
Possession
Premium

Continuous Escape Square Dribble is a 14-minute dribbling drill for 6-18 players, suitable for Under 5 to Adults at beginner, intermediate, advanced level. You need balls, cones, bibs. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Dribbling
Ball Mastery
Possession
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Minimal Equipment
Foundation Phase
Youth Friendly
Adult Suitable
Repetition

Duration

14 min

Players

6-18

Pitch size

20 x 20 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Continuous Escape Square Dribble12C20 x 20 yards

Continuous Escape Square Dribble — 4 gates — score by travelling through · 20 x 20 yards

Step 1 of 5Dribblers keep the ball alive in the square while two thieves try to kick it out.

  1. 1. Dribblers keep the ball alive in the square while two thieves try to kick it out.
  2. 2. A dribbler can escape through any gate and re-enter on the opposite side.
  3. 3. Thieves swap in every 90 seconds.
  4. 4. As soon as one sequence ends, the next server plays in without waiting.
  5. 5. Run 4-minute blocks and count total completed sequences as a squad score.
  • Cones mark the area
  • Cone gates to dribble / pass through
  • Ball
  • C = coach / server
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Protect the ball under real pressure
  • -Use turns and shielding to escape tight areas
  • -Keep the head up in traffic

Setup

  1. 1A square with four exit gates, one on each side in a 20 x 20 yards area.
  2. 2Load a ball at each starting station so the next rep can begin immediately.
  3. 3Balls for the dribblers, bibs for two ball-thieves.

Coaching instructions

  1. 1Dribblers keep the ball alive in the square while two thieves try to kick it out.
  2. 2A dribbler can escape through any gate and re-enter on the opposite side.
  3. 3Thieves swap in every 90 seconds.
  4. 4As soon as one sequence ends, the next server plays in without waiting.
  5. 5Run 4-minute blocks and count total completed sequences as a squad score.

Coaching points

  • -Body between the thief and the ball
  • -Turn away from pressure
  • -Escape through the quiet gate
  • -Reset fast — the value is in the volume of good reps

Common mistakes

  • -Dribbling into the busiest corner
  • -Panicking and hitting the ball away
  • -Long queues while balls are collected

Where this drill fits

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