Transition

Continuous Turnover Game

React quickly to winning and losing the ball

Transition
Pressing
Attacking
Premium

Continuous Turnover Game is a 22-minute transition drill for 8-18 players, suitable for Under 10 to Adults at intermediate, advanced level. You need balls, cones, bibs, mini goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Transition
Pressing
Attacking
Small-Sided Game
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Repetition

Duration

22 min

Players

8-18

Pitch size

38 x 30 yards

Ability levels

Intermediate / Advanced

Pitch diagram

Pitch set-up: Continuous Turnover Game123C38 x 30 yards

Continuous Turnover Game — 4v4 small-sided game · 38 x 30 yards

Step 1 of 5Play a normal game with the coach serving new balls at random.

  1. 1. Play a normal game with the coach serving new balls at random.
  2. 2. Every turnover starts a five-second attacking window.
  3. 3. Goals in the window count double.
  4. 4. As soon as one sequence ends, the next server plays in without waiting.
  5. 5. Run 4-minute blocks and count total completed sequences as a squad score.
  • Cones mark the area
  • Mini goals at each end
  • Ball
  • Blue v dark — score in the opposite goal
  • C = coach / server
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -React quickly to winning and losing the ball
  • -Attack fast in the seconds after a turnover
  • -Get organised fast when possession is lost

Setup

  1. 1A pitch with mini goals at both ends and a coach ball supply on the side in a 38 x 30 yards area.
  2. 2Load a ball at each starting station so the next rep can begin immediately.
  3. 3Balls with the coach, two sets of bibs.

Coaching instructions

  1. 1Play a normal game with the coach serving new balls at random.
  2. 2Every turnover starts a five-second attacking window.
  3. 3Goals in the window count double.
  4. 4As soon as one sequence ends, the next server plays in without waiting.
  5. 5Run 4-minute blocks and count total completed sequences as a squad score.

Coaching points

  • -First thought forward after winning it
  • -Nearest player presses after losing it
  • -Recognise when the counter is off
  • -Reset fast — the value is in the volume of good reps

Common mistakes

  • -Slow reaction to the turnover
  • -Everybody attacking with no cover
  • -Long queues while balls are collected

Where this drill fits

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