Small-Sided Games

Two-Touch Three Team Rotation Game

Keep intensity high with short, sharp games

Small-Sided Games
Transition
Possession

Two-Touch Three Team Rotation Game is a 20-minute small-sided games drill for 9-18 players, suitable for Under 5 to Adults at beginner, intermediate, advanced level. You need balls, cones, bibs, mini goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Small-Sided Games
Transition
Possession
Small-Sided Game
Beginner
Intermediate
Advanced
Full Squad
Foundation Phase
Youth Friendly
Adult Suitable
Goals Needed
Two Touch

Duration

20 min

Players

9-18

Pitch size

32 x 26 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Two-Touch Three Team Rotation Game12332 x 26 yards

Two-Touch Three Team Rotation Game — Marked area · 32 x 26 yards

Step 1 of 5Two teams play a three-minute game while the third rests.

  1. 1. Two teams play a three-minute game while the third rests.
  2. 2. The winner stays on and the resting team comes in.
  3. 3. Play a full round-robin and keep a running score.
  4. 4. Ball enters from the coach and the first receiver is on two touches from that moment.
  5. 5. Count completed sequences under the touch limit — best of three 3-minute rounds.
  • Cones mark the area
  • Dashed lines = zones / thirds
  • Ball
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Keep intensity high with short, sharp games
  • -Give every team regular rest and reflection
  • -Reward teams that keep winning

Setup

  1. 1One pitch with a resting team waiting on the side line in a 32 x 26 yards area.
  2. 2Place a marker at every receiving position so players know where to set the ball before it arrives.
  3. 3Balls beside the resting team, three sets of bibs.

Coaching instructions

  1. 1Two teams play a three-minute game while the third rests.
  2. 2The winner stays on and the resting team comes in.
  3. 3Play a full round-robin and keep a running score.
  4. 4Ball enters from the coach and the first receiver is on two touches from that moment.
  5. 5Count completed sequences under the touch limit — best of three 3-minute rounds.

Coaching points

  • -Start fast — the games are short
  • -Use the rest to talk tactics
  • -Fresh legs press hardest
  • -First touch out of the feet and into the direction of the next pass

Common mistakes

  • -Slow changeovers
  • -Resting team switching off completely
  • -Taking a settling touch that kills the tempo

Where this drill fits

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