Small-Sided Games

Tempo Three Team Rotation Game

Keep intensity high with short, sharp games

Small-Sided Games
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Tempo Three Team Rotation Game is a 20-minute small-sided games drill for 9-18 players, suitable for Under 5 to Adults at beginner, intermediate, advanced level. You need balls, cones, bibs, mini goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Small-Sided Games
Transition
Possession
Small-Sided Game
Beginner
Intermediate
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Foundation Phase
Youth Friendly
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Goals Needed
Tempo

Duration

20 min

Players

9-18

Pitch size

34 x 28 yards

Ability levels

Beginner / Intermediate / Advanced

Objectives

  • -Keep intensity high with short, sharp games
  • -Give every team regular rest and reflection
  • -Reward teams that keep winning

How to set it up

  1. 1Mark out the working area at 34 x 28 yards. Put a cone on each corner so the boundary is obvious to the players.
  2. 2One pitch with a resting team waiting on the side line in a 34 x 28 yards area.
  3. 3Set a visible timer or have an assistant count aloud from the side of the area.
  4. 4Balls beside the resting team, three sets of bibs.
  5. 5Place the goals before you start and check the run-off behind them is clear and safe.
  6. 6Kit for this practice: Balls, Cones, Bibs, Mini Goals. Keep a supply of spare balls beside the coach so a lost ball never stops the practice.
  7. 7Split 9-18 players into two or three even groups. Run two stations side by side if you have the space, so lines never grow beyond four players.
  8. 8Set the area up before the players arrive, then walk them through the shape once at a jog before the first live repetition.

How to run it, step by step

  1. 1Get the players into position and walk the first repetition through slowly so everybody knows where they start and where they go.
  2. 2Two teams play a three-minute game while the third rests.
  3. 3The winner stays on and the resting team comes in.
  4. 4Play a full round-robin and keep a running score.
  5. 5The clock starts the moment the first pass is played in.
  6. 6The sequence must reach the end action inside eight seconds or the rep is void.
  7. 7Players move as they would in a match: attackers spread to make the area big, defenders squeeze in and cover behind each other.
  8. 8Every repetition finishes with a strike at goal. As soon as the ball leaves the striker's foot the next player starts, so the practice keeps flowing.
  9. 9Freeze the practice once or twice per round, make one coaching point to the whole group, then restart immediately.

What each player does

Attacking team
Keeps the ball moving, uses the full width of the area and looks to finish the attack inside the time or touch limit.
Defending team
Presses the ball nearest player first, screens the forward pass and stays compact between the ball and the goal.
Goalkeeper
Sets before every strike, works the save, then distributes to restart the next attack rather than kicking the ball away.
Waiting players
Stand behind the start cone with a ball ready, watch the repetition in front of them and step in the moment it finishes.
Coach
Stands where the whole picture is visible, serves or calls the start, and makes one clear point per freeze.

Timings and organisation

  • -Run 5 rounds of roughly 4 minutes inside the 20 minute slot.
  • -Give 45-60 seconds of rest between rounds so the quality of the work stays high, and use that gap for your coaching point.
  • -Rotate roles at the end of every round so each player works, serves and defends across the practice.
  • -If the practice is too easy, move to a progression rather than adding more repetitions. If players are struggling, drop to a regression for one round and then build back up.

Coaching points

  • -Start fast — the games are short
  • -Use the rest to talk tactics
  • -Fresh legs press hardest
  • -Pass with pace and intent — under-hit passes cost the clock
  • -Quality of the first touch decides the speed of everything that follows

Common mistakes

  • -Slow changeovers
  • -Resting team switching off completely
  • -Slow, sideways passing that burns the clock
  • -Standing still and watching instead of moving into the next position

Where this drill fits

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