Small-Sided Games

Rotation End Zone Game

Reward forward passing and running with the ball

Small-Sided Games
Attacking
Passing

Rotation End Zone Game is a 18-minute small-sided games drill for 6-18 players, suitable for Under 5 to Adults at beginner, intermediate, advanced level. You need balls, cones, bibs. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Small-Sided Games
Attacking
Passing
Small-Sided Game
Beginner
Intermediate
Advanced
Full Squad
Minimal Equipment
Foundation Phase
Youth Friendly
Adult Suitable
Rotation

Duration

18 min

Players

6-18

Pitch size

34 x 24 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Rotation End Zone Game12334 x 24 yards

Rotation End Zone Game — Marked area · 34 x 24 yards

Step 1 of 5Teams score by controlling the ball inside the opposition end zone.

  1. 1. Teams score by controlling the ball inside the opposition end zone.
  2. 2. The ball must be passed into the zone, not dribbled in.
  3. 3. Restart immediately from the conceding team.
  4. 4. Play starts at station one and the ball works round the numbers in order.
  5. 5. Every player must complete each role once before the round is scored.
  • Cones mark the area
  • Dashed lines = zones / thirds
  • Ball
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Reward forward passing and running with the ball
  • -Create a game that works without goals
  • -Encourage runs beyond the defensive line

Setup

  1. 1A pitch with a three-yard end zone at each end in a 34 x 24 yards area.
  2. 2Number every station so players know exactly where they travel to next.
  3. 3Balls with the coach, two sets of bibs.

Coaching instructions

  1. 1Teams score by controlling the ball inside the opposition end zone.
  2. 2The ball must be passed into the zone, not dribbled in.
  3. 3Restart immediately from the conceding team.
  4. 4Play starts at station one and the ball works round the numbers in order.
  5. 5Every player must complete each role once before the round is scored.

Coaching points

  • -Run beyond the line to receive
  • -Time the pass with the run
  • -Defend the zone, not the ball
  • -Follow your pass — the movement is part of the practice

Common mistakes

  • -Runs made too early
  • -Passing into the zone with nobody there
  • -Staying in a favourite role and avoiding the harder one

Where this drill fits

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