Goalkeeping
Overload Goalkeeper One-v-One Spread
Deal with strikers running through on goal
Goalkeeping
Defending
Finishing
Premium
Overload Goalkeeper One-v-One Spread is a 16-minute goalkeeping drill for 2-10 players, suitable for Under 9 to Adults at beginner, intermediate, advanced level. You need balls, cones, full goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.
Back to drill libraryGoalkeeping
Defending
Finishing
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Overload
Duration
16 min
Players
2-10
Pitch size
30 x 24 yards
Ability levels
Beginner / Intermediate / Advanced
Pitch diagram
Overload Goalkeeper One-v-One Spread — Goalkeeping set-up — serve, save, reset · 30 x 24 yards
Step 1 of 5Attacker runs onto a ball and drives at goal.
- 1. Attacker runs onto a ball and drives at goal.
- 2. The keeper closes the angle then sets before the strike.
- 3. Any rebound stays live until the ball leaves the area.
- 4. The spare player joins whichever side has the ball, so the attack always works with a plus-one.
- 5. A goal or completed end action counts double if the spare player touched the ball in the build-up.
- Cones mark the area
- Full goal
- GK = goalkeeper
- C = coach serving, S = second server
- Ball
- Cones mark the keeper's starting positions
- Dotted arrow = rotation between repetitions
- Keeper distributes back to the server
- Solid arrow = pass, thick = shot, dashed = run / dribble
Objectives
- -Deal with strikers running through on goal
- -Time the moment to close the angle
- -Make a big, safe blocking shape
Setup
- 1A goal with an attacker start cone 25 yards out in a 30 x 24 yards area.
- 2Split the group so the attacking side always has one spare player, and park the spare bibs on the halfway cone.
- 3Balls with the attackers.
Coaching instructions
- 1Attacker runs onto a ball and drives at goal.
- 2The keeper closes the angle then sets before the strike.
- 3Any rebound stays live until the ball leaves the area.
- 4The spare player joins whichever side has the ball, so the attack always works with a plus-one.
- 5A goal or completed end action counts double if the spare player touched the ball in the build-up.
Coaching points
- -Close quickly, then set
- -Stay tall as long as possible
- -Spread wide and low on contact
- -Find the free player quickly before the defence shuffles across
Common mistakes
- -Diving in early
- -Getting caught on the goal line
- -Spare player standing still instead of offering an angle
Where this drill fits
- More football goalkeeping drills
- More football defending drills
- More football finishing drills
- football drills for U10s
- football drills for U12s
- football drills for U14s
- football drills for U16s
- Football session plans built around this theme