Dribbling

Underload Escape Square Dribble

Protect the ball under real pressure

Dribbling
Ball Mastery
Possession

Underload Escape Square Dribble is a 12-minute dribbling drill for 6-18 players, suitable for Under 9 to Adults at beginner, intermediate, advanced level. You need balls, cones, bibs. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Dribbling
Ball Mastery
Possession
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Minimal Equipment
Youth Friendly
Adult Suitable
Underload

Duration

12 min

Players

6-18

Pitch size

16 x 16 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Underload Escape Square Dribble1216 x 16 yards

Underload Escape Square Dribble — 4 gates — score by travelling through · 16 x 16 yards

Step 1 of 5Dribblers keep the ball alive in the square while two thieves try to kick it out.

  1. 1. Dribblers keep the ball alive in the square while two thieves try to kick it out.
  2. 2. A dribbler can escape through any gate and re-enter on the opposite side.
  3. 3. Thieves swap in every 90 seconds.
  4. 4. The attacking group starts a player short, so every entry pass has to be sharp.
  5. 5. Defenders score a point for every clean turnover; attackers need three clean end actions to win the round.
  • Cones mark the area
  • Cone gates to dribble / pass through
  • Ball
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Protect the ball under real pressure
  • -Use turns and shielding to escape tight areas
  • -Keep the head up in traffic

Setup

  1. 1A square with four exit gates, one on each side in a 16 x 16 yards area.
  2. 2Add one extra defender to the working area and mark their start position with a flat cone.
  3. 3Balls for the dribblers, bibs for two ball-thieves.

Coaching instructions

  1. 1Dribblers keep the ball alive in the square while two thieves try to kick it out.
  2. 2A dribbler can escape through any gate and re-enter on the opposite side.
  3. 3Thieves swap in every 90 seconds.
  4. 4The attacking group starts a player short, so every entry pass has to be sharp.
  5. 5Defenders score a point for every clean turnover; attackers need three clean end actions to win the round.

Coaching points

  • -Body between the thief and the ball
  • -Turn away from pressure
  • -Escape through the quiet gate
  • -Protect the ball and wait for the second runner rather than forcing it

Common mistakes

  • -Dribbling into the busiest corner
  • -Panicking and hitting the ball away
  • -Trying to beat two players instead of releasing early

Where this drill fits

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