Pressing
Narrow Nest
Press in a tight pitch
Pressing
Team Shape
Possession
Premium
Press in a tight pitch. Set up the area, follow the steps and use the coaching points below.
Back to drill libraryPressing
Team Shape
Possession
Small-Sided Game
Intermediate
Advanced
Full Squad
Foundation Phase
Youth Friendly
Adult Suitable
library-original
Age
Under 7 to Adults
Duration
16 min
Players
6-10
Area / pitch size
24 x 16 yards
Difficulty
Intermediate / Advanced
Equipment
Balls, Cones, Bibs, Mini goals
Coaching focus
Press in a tight pitch
Objective
- -Press in a tight pitch
- -Keep distances short
- -Reward team pressure
Setup
- 1Set up a very narrow pitch with mini goals at each end.
- 2Split into two teams with bibs.
- 3Start one ball with the coach or from a kick-in.
- 4Keep the area compact so pressure arrives quickly.
How to play
- 1Play a short-sided game in a tight area.
- 2Because the pitch is narrow, the team without the ball must get close and work together quickly.
- 3If they win it, they can score immediately in either mini goal.
- 4After a goal or out of play, restart fast from the coach.
- 5Change teams or add conditions only if the game becomes too easy.
Coaching points
- -Close down with speed
- -Keep support close behind
- -Press as a unit
- -Stay compact after losing it
Progressions
- +Switch To Score: two switches before scoring
- +Five Second Counter-Press: three seconds to win it back
- +Target Zone Bonus: only goals started from a pocket count
- +Add a competitive scoreline for the last round
Regressions
- -Switch To Score: switch earns a bonus point rather than being compulsory
- -Five Second Counter-Press: eight seconds and fewer opponents
- -Target Zone Bonus: widen the pocket zones
- -Simplify the area or the service until success returns
Variations
- -Switch To Score — A goal only counts after the ball has been switched from one side of the pitch to the other.
- -Five Second Counter-Press — On losing the ball the team has five seconds to win it back before dropping into shape.
- -Target Zone Bonus — Extra points for playing into marked pockets between the lines before finishing.
- -Overload Rotation — One team plays with an extra player for two minutes then the overload rotates.
- -Restart Realism — All restarts are played as in a match — throw-ins, goal kicks and corners rather than a coach ball.
- -Two-Goal Decision — Each team attacks two small goals, so defenders must decide which threat to cover.
- -Limited Touch Build-Up — Maximum three touches in your own half, unlimited once you pass the halfway line.
- -Flip the practice to the opposite side of the pitch
Common mistakes
- -Allowing the game to stretch
- -Pressing in isolation
- -Standing off the ball carrier
Related Football Drills & Sessions
- More football pressing drills
- More football team shape drills
- More football possession drills
- Football drills for U7s
- Football drills for U8s
- Football drills for U9s
- Football drills for U10s
- Football drills for U11s
- Football drills for U12s
- Football drills for U13s
- Football drills for U14s
- Football drills for U15s
- Football drills for U16s
- Football drills for 6 players
- Football drills by age, topic and squad size
- Football session plans built around this theme
Related drills
- Age band
- Under 6 to Adults
- Players
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- Time
- 18 min
- Area
- 30 x 24 yards
- Kit
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- Focus
- Small-Sided Game
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- 25 x 20 yards
- Kit
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Recognise when to press
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- Age band
- Under 6 to Adults
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- Time
- 10 min
- Area
- 20 x 20 yards
- Kit
- Balls, Cones, Bibs
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React to pressing cues
Intermediate / Advanced
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- Age band
- Under 6 to Adults
- Players
- 6-14
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- 10 min
- Area
- 20 x 18 yards
- Kit
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- Focus
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React to pressing cues
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- Under 10 to Adults
- Players
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- Time
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- Area
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- Kit
- Balls, Bibs, Cones
- Focus
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Press on the right trigger and at the right angle
Intermediate / Advanced
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- Age band
- Under 5 to Adults
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- Time
- 20 min
- Area
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- Kit
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FREE
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Switch play to the free goal
Beginner / Intermediate / Advanced
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