Small-Sided Games

Four Goal Game

Switch play to the free goal

Small-Sided Games
Attacking
Transition
Possession
Premium

Four Goal Game is a 20-minute small-sided games drill for 8-16 players, suitable for Under 5 to Adults at beginner, intermediate, advanced level. You need balls, bibs, cones, mini goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Small-Sided Games
Attacking
Transition
Possession
Small-Sided Game
Beginner
Intermediate
Advanced
Full Squad
Foundation Phase
Youth Friendly
Adult Suitable
Goals Needed

Duration

20 min

Players

8-16

Pitch size

30 x 25 yards

Ability levels

Beginner / Intermediate / Advanced

Objectives

  • -Switch play to the free goal
  • -Improve scanning and decision making
  • -High tempo, game realistic transitions

How to set it up

  1. 1Mark out the working area at 30 x 25 yards. Put a cone on each corner so the boundary is obvious to the players.
  2. 2Two mini goals on each end line, spread wide.
  3. 3Two even teams, no keepers.
  4. 4Coach with spare balls on halfway.
  5. 5Place the goals before you start and check the run-off behind them is clear and safe.
  6. 6Kit for this practice: Balls, Bibs, Cones, Mini Goals. Keep a supply of spare balls beside the coach so a lost ball never stops the practice.
  7. 7Split 8-16 players into two or three even groups. Run two stations side by side if you have the space, so lines never grow beyond four players.
  8. 8Set the area up before the players arrive, then walk them through the shape once at a jog before the first live repetition.

How to run it, step by step

  1. 1Get the players into position and walk the first repetition through slowly so everybody knows where they start and where they go.
  2. 2Teams can score in either of the two goals they attack.
  3. 3Restart quickly from the coach when the ball goes out.
  4. 43-4 minute rounds with short breaks.
  5. 5Players move as they would in a match: attackers spread to make the area big, defenders squeeze in and cover behind each other.
  6. 6Every repetition finishes with a strike at goal. As soon as the ball leaves the striker's foot the next player starts, so the practice keeps flowing.
  7. 7Freeze the practice once or twice per round, make one coaching point to the whole group, then restart immediately.

What each player does

Attacking team
Keeps the ball moving, uses the full width of the area and looks to finish the attack inside the time or touch limit.
Defending team
Presses the ball nearest player first, screens the forward pass and stays compact between the ball and the goal.
Goalkeeper
Sets before every strike, works the save, then distributes to restart the next attack rather than kicking the ball away.
Waiting players
Stand behind the start cone with a ball ready, watch the repetition in front of them and step in the moment it finishes.
Coach
Stands where the whole picture is visible, serves or calls the start, and makes one clear point per freeze.

Timings and organisation

  • -Run 5 rounds of roughly 4 minutes inside the 20 minute slot.
  • -Give 45-60 seconds of rest between rounds so the quality of the work stays high, and use that gap for your coaching point.
  • -Rotate roles at the end of every round so each player works, serves and defends across the practice.
  • -If the practice is too easy, move to a progression rather than adding more repetitions. If players are struggling, drop to a regression for one round and then build back up.

Coaching points

  • -Head up early to see the unguarded goal
  • -Switch the point of attack with one pass
  • -Defend the middle first, then shift together
  • -Play forward when the pass is on
  • -Quality of the first touch decides the speed of everything that follows

Common mistakes

  • -Everyone attacking the same goal
  • -Slow sideways passing
  • -Nobody covering the second goal
  • -Standing still and watching instead of moving into the next position

Where this drill fits

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