Attacking
Wide Switch Score
Use width to create chances
Attacking
Passing
Small-Sided Games
Premium
Use width to create chances. Set up the area, follow the steps and use the coaching points below.
Back to drill libraryAttacking
Passing
Small-Sided Games
Small-Sided Game
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
library-original
Age
Under 9 to Adults
Duration
18 min
Players
8-14
Area / pitch size
40 x 30 yards
Difficulty
Beginner / Intermediate / Advanced
Equipment
Balls, Cones, Bibs, Mini goals
Coaching focus
Use width to create chances
Objective
- -Use width to create chances
- -Switch play to the free side
- -Attack after stretching defenders
Setup
- 1Mark a 40 x 30 yard pitch with wide zones on both sides.
- 2Place a mini goal on each end line or use end targets.
- 3Divide players into two teams with bibs.
How to play
- 1Play a small-sided game where using the wide zones is encouraged.
- 2Teams should move the ball from one side to the other to open space.
- 3After a switch, the team attacks quickly before defenders recover.
- 4Restart fast after goals and balls out.
- 5Keep coaching interruptions brief so the game stays flowing.
Coaching points
- -Stretch the pitch first
- -Switch with purpose
- -Arrive in the box after the switch
- -Support the ball on both sides
Progressions
- +Switch To Score: two switches before scoring
- +Five Second Counter-Press: three seconds to win it back
- +Target Zone Bonus: only goals started from a pocket count
- +Add a competitive scoreline for the last round
Regressions
- -Switch To Score: switch earns a bonus point rather than being compulsory
- -Five Second Counter-Press: eight seconds and fewer opponents
- -Target Zone Bonus: widen the pocket zones
- -Simplify the area or the service until success returns
Variations
- -Switch To Score — A goal only counts after the ball has been switched from one side of the pitch to the other.
- -Five Second Counter-Press — On losing the ball the team has five seconds to win it back before dropping into shape.
- -Target Zone Bonus — Extra points for playing into marked pockets between the lines before finishing.
- -Overload Rotation — One team plays with an extra player for two minutes then the overload rotates.
- -Restart Realism — All restarts are played as in a match — throw-ins, goal kicks and corners rather than a coach ball.
- -Two-Goal Decision — Each team attacks two small goals, so defenders must decide which threat to cover.
- -Limited Touch Build-Up — Maximum three touches in your own half, unlimited once you pass the halfway line.
- -Flip the practice to the opposite side of the pitch
Common mistakes
- -Everyone chasing the ball
- -Slow switches across the pitch
- -No one attacking the far side
Related Football Drills & Sessions
- More football attacking drills
- More football passing drills
- More football small-sided games drills
- Football drills for U9s
- Football drills for U10s
- Football drills for U11s
- Football drills for U12s
- Football drills for U13s
- Football drills for U14s
- Football drills for U15s
- Football drills for U16s
- Football drills for 8 players
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