Warm Ups

Circuit Rondo Warm Up

Switch the brain on with a possession game

Warm Ups
Possession
Passing

Circuit Rondo Warm Up is a 12-minute warm ups drill for 5-20 players, suitable for Under 8 to Adults at beginner, intermediate level. You need balls, cones, bibs. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Warm Ups
Possession
Passing
Warm Up
Beginner
Intermediate
Full Squad
Minimal Equipment
Foundation Phase
Youth Friendly
Adult Suitable
Circuit

Duration

12 min

Players

5-20

Pitch size

16 x 16 yards

Ability levels

Beginner / Intermediate

Objectives

  • -Switch the brain on with a possession game
  • -Warm the body with short, sharp movements
  • -Get every player touching the ball early

How to set it up

  1. 1Mark out the working area at 16 x 16 yards. Put a cone on each corner so the boundary is obvious to the players.
  2. 2Small rondo circles of five or six players in a 16 x 16 yards area.
  3. 3Build four numbered mini-stations around the outside of the area.
  4. 4One ball and one bib per circle.
  5. 5Kit for this practice: Balls, Cones, Bibs. Keep a supply of spare balls beside the coach so a lost ball never stops the practice.
  6. 6Split 5-20 players into two or three even groups. Run two stations side by side if you have the space, so lines never grow beyond four players.
  7. 7Set the area up before the players arrive, then walk them through the shape once at a jog before the first live repetition.

How to run it, step by step

  1. 1Get the players into position and walk the first repetition through slowly so everybody knows where they start and where they go.
  2. 2Each circle keeps the ball away from one defender.
  3. 3Start on unlimited touches and reduce to two.
  4. 4Rotate the defender every 60 seconds.
  5. 5Groups start at their own station and move round on the coach's call.
  6. 6Two minutes per station with a 30-second walk between.
  7. 7After their action each player follows their pass and joins the back of the next line, so everybody rotates through every position in the practice.
  8. 8The repetition ends when the ball reaches the final target or leaves the area. The next player starts straight away.
  9. 9Freeze the practice once or twice per round, make one coaching point to the whole group, then restart immediately.

What each player does

Working player
Takes the repetition: receives, executes the warm ups action and finishes the sequence at match pace.
Server
Delivers a consistent, firm ball on the coach's call, then collects a spare ball ready for the next repetition.
Waiting players
Stand behind the start cone with a ball ready, watch the repetition in front of them and step in the moment it finishes.
Coach
Stands where the whole picture is visible, serves or calls the start, and makes one clear point per freeze.

Timings and organisation

  • -Run 4 rounds of roughly 3 minutes inside the 12 minute slot.
  • -Build the intensity round by round and keep everybody moving — no long explanations while players stand still and get cold.
  • -Rotate roles at the end of every round so each player works, serves and defends across the practice.
  • -If the practice is too easy, move to a progression rather than adding more repetitions. If players are struggling, drop to a regression for one round and then build back up.

Coaching points

  • -Move the feet before the ball arrives
  • -Support at an angle
  • -Keep the tempo comfortable at first
  • -Quality at every station, not just the favourite one
  • -Quality of the first touch decides the speed of everything that follows

Common mistakes

  • -Full-blooded tackles in a warm up
  • -Circles too big to be useful
  • -Rushing through stations without technique
  • -Standing still and watching instead of moving into the next position

Where this drill fits

Build a session with this drill

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