Small-Sided Games

Underload End Zone Game

Reward forward passing and running with the ball

Small-Sided Games
Attacking
Passing

Underload End Zone Game is a 16-minute small-sided games drill for 6-18 players, suitable for Under 9 to Adults at beginner, intermediate, advanced level. You need balls, cones, bibs. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Small-Sided Games
Attacking
Passing
Small-Sided Game
Beginner
Intermediate
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Full Squad
Minimal Equipment
Youth Friendly
Adult Suitable
Underload

Duration

16 min

Players

6-18

Pitch size

32 x 22 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Underload End Zone Game12332 x 22 yards

Underload End Zone Game — Marked area · 32 x 22 yards

Step 1 of 5Teams score by controlling the ball inside the opposition end zone.

  1. 1. Teams score by controlling the ball inside the opposition end zone.
  2. 2. The ball must be passed into the zone, not dribbled in.
  3. 3. Restart immediately from the conceding team.
  4. 4. The attacking group starts a player short, so every entry pass has to be sharp.
  5. 5. Defenders score a point for every clean turnover; attackers need three clean end actions to win the round.
  • Cones mark the area
  • Dashed lines = zones / thirds
  • Ball
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Reward forward passing and running with the ball
  • -Create a game that works without goals
  • -Encourage runs beyond the defensive line

Setup

  1. 1A pitch with a three-yard end zone at each end in a 32 x 22 yards area.
  2. 2Add one extra defender to the working area and mark their start position with a flat cone.
  3. 3Balls with the coach, two sets of bibs.

Coaching instructions

  1. 1Teams score by controlling the ball inside the opposition end zone.
  2. 2The ball must be passed into the zone, not dribbled in.
  3. 3Restart immediately from the conceding team.
  4. 4The attacking group starts a player short, so every entry pass has to be sharp.
  5. 5Defenders score a point for every clean turnover; attackers need three clean end actions to win the round.

Coaching points

  • -Run beyond the line to receive
  • -Time the pass with the run
  • -Defend the zone, not the ball
  • -Protect the ball and wait for the second runner rather than forcing it

Common mistakes

  • -Runs made too early
  • -Passing into the zone with nobody there
  • -Trying to beat two players instead of releasing early

Where this drill fits

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