Goalkeeping
Overload Goalkeeper Handling Ladder
Build clean, repeatable handling
Goalkeeping
Speed & Agility
Premium
Overload Goalkeeper Handling Ladder is a 16-minute goalkeeping drill for 1-6 players, suitable for Under 8 to Adults at beginner, intermediate, advanced level. You need balls, cones, full goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.
Back to drill libraryGoalkeeping
Speed & Agility
Technical Practice
Beginner
Intermediate
Advanced
Small Group
Foundation Phase
Youth Friendly
Adult Suitable
Goals Needed
Overload
Duration
16 min
Players
1-6
Pitch size
22 x 16 yards
Ability levels
Beginner / Intermediate / Advanced
Pitch diagram
Overload Goalkeeper Handling Ladder — Goalkeeping set-up — serve, save, reset · 22 x 16 yards
Step 1 of 5Server works through low, waist-height and high service in turn.
- 1. Server works through low, waist-height and high service in turn.
- 2. The keeper resets to the middle of the goal after every save.
- 3. Ten saves per set with a short rest between sets.
- 4. The spare player joins whichever side has the ball, so the attack always works with a plus-one.
- 5. A goal or completed end action counts double if the spare player touched the ball in the build-up.
- Cones mark the area
- Full goal
- GK = goalkeeper
- C = coach serving, S = second server
- Ball
- Cones mark the keeper's starting positions
- Dotted arrow = rotation between repetitions
- Keeper distributes back to the server
- Solid arrow = pass, thick = shot, dashed = run / dribble
Objectives
- -Build clean, repeatable handling
- -Set the feet before every save
- -Work through low, mid and high service
Setup
- 1A goal with three service cones in an arc in front of it in a 22 x 16 yards area.
- 2Split the group so the attacking side always has one spare player, and park the spare bibs on the halfway cone.
- 3A supply of balls at each service cone.
Coaching instructions
- 1Server works through low, waist-height and high service in turn.
- 2The keeper resets to the middle of the goal after every save.
- 3Ten saves per set with a short rest between sets.
- 4The spare player joins whichever side has the ball, so the attack always works with a plus-one.
- 5A goal or completed end action counts double if the spare player touched the ball in the build-up.
Coaching points
- -Hands early, thumbs behind the ball
- -Set before the strike
- -Attack the ball, don't wait
- -Find the free player quickly before the defence shuffles across
Common mistakes
- -Handling with the arms out straight
- -Moving as the ball is struck
- -Spare player standing still instead of offering an angle
Where this drill fits
- More football goalkeeping drills
- More football speed & agility drills
- football drills for U8s
- football drills for U10s
- football drills for U12s
- football drills for U14s
- football drills for U16s
- Football session plans built around this theme