Defending
Combination Recovery Run Defending
Recover goal-side at speed
Defending
Transition
Speed & Agility
Combination Recovery Run Defending is a 15-minute defending drill for 4-16 players, suitable for Under 10 to Adults at beginner, intermediate, advanced level. You need balls, cones, full goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.
Back to drill libraryDefending
Transition
Speed & Agility
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Combination Play
Duration
15 min
Players
4-16
Pitch size
44 x 32 yards
Ability levels
Beginner / Intermediate / Advanced
Objectives
- -Recover goal-side at speed
- -Defend while running towards your own goal
- -Decide between tackling and shepherding
How to set it up
- 1Mark out the working area at 44 x 32 yards. Put a cone on each corner so the boundary is obvious to the players.
- 2A long approach to goal with a defender start cone behind the attacker in a 44 x 32 yards area.
- 3Add a neutral bounce player on each side line inside a marked yard-wide channel.
- 4Balls with the attackers, keeper in goal.
- 5Place the goals before you start and check the run-off behind them is clear and safe.
- 6Kit for this practice: Balls, Cones, Full Goals. Keep a supply of spare balls beside the coach so a lost ball never stops the practice.
- 7Split 4-16 players into two or three even groups. Run two stations side by side if you have the space, so lines never grow beyond four players.
- 8Set the area up before the players arrive, then walk them through the shape once at a jog before the first live repetition.
How to run it, step by step
- 1Get the players into position and walk the first repetition through slowly so everybody knows where they start and where they go.
- 2Attacker starts five yards ahead and runs at goal.
- 3Defender recovers, gets goal-side and forces the attacker wide.
- 4The rep ends with a shot, a tackle or the ball out of play.
- 5The first pass must go into the bounce player before the practice opens up.
- 6A sequence only scores when three different players have touched the ball.
- 7After their action each player follows their pass and joins the back of the next line, so everybody rotates through every position in the practice.
- 8Every repetition finishes with a strike at goal. As soon as the ball leaves the striker's foot the next player starts, so the practice keeps flowing.
- 9Freeze the practice once or twice per round, make one coaching point to the whole group, then restart immediately.
What each player does
- Working player
- Takes the repetition: receives, executes the defending action and finishes the sequence at match pace.
- Server
- Delivers a consistent, firm ball on the coach's call, then collects a spare ball ready for the next repetition.
- Defender
- Starts passive and builds to full pressure, staying side on and forcing the working player into their weaker side.
- Goalkeeper
- Sets before every strike, works the save, then distributes to restart the next attack rather than kicking the ball away.
- Waiting players
- Stand behind the start cone with a ball ready, watch the repetition in front of them and step in the moment it finishes.
- Coach
- Stands where the whole picture is visible, serves or calls the start, and makes one clear point per freeze.
Timings and organisation
- -Run 4 rounds of roughly 4 minutes inside the 15 minute slot.
- -Give 45-60 seconds of rest between rounds so the quality of the work stays high, and use that gap for your coaching point.
- -Rotate roles at the end of every round so each player works, serves and defends across the practice.
- -If the practice is too easy, move to a progression rather than adding more repetitions. If players are struggling, drop to a regression for one round and then build back up.
Coaching points
- -Recover on the inside line, not directly behind
- -Get goal-side before engaging
- -Force away from the middle
- -Third player movement — the pass is set up by the run before it
- -Quality of the first touch decides the speed of everything that follows
Common mistakes
- -Tackling from behind
- -Running alongside instead of ahead
- -Two players combining over and over while the third stands still
- -Standing still and watching instead of moving into the next position
Where this drill fits
- More football defending drills
- More football transition drills
- More football speed & agility drills
- football drills for U10s
- football drills for U12s
- football drills for U14s
- football drills for U16s
- Football session plans built around this theme
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