Ball Mastery

Overload Figure Eight Mastery

Develop close control through continuous direction change

Ball Mastery
Dribbling
Premium

Overload Figure Eight Mastery is a 12-minute ball mastery drill for 2-16 players, suitable for Under 5 to Adults at beginner, intermediate, advanced level. You need balls, cones, poles. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Ball Mastery
Dribbling
Technical Practice
Beginner
Intermediate
Advanced
Full Squad
Agility Kit
Foundation Phase
Youth Friendly
Adult Suitable
Overload

Duration

12 min

Players

2-16

Pitch size

20 x 14 yards

Ability levels

Beginner / Intermediate / Advanced

Objectives

  • -Develop close control through continuous direction change
  • -Link ball manipulation to a change of pace
  • -Repeat quality touches with both feet

How to set it up

  1. 1Mark out the working area at 20 x 14 yards. Put a cone on each corner so the boundary is obvious to the players.
  2. 2Two poles eight yards apart with a figure-eight route marked around them in a 20 x 14 yards area.
  3. 3Split the group so the attacking side always has one spare player, and park the spare bibs on the halfway cone.
  4. 4A ball each and a rest cone at the start of the route.
  5. 5Kit for this practice: Balls, Cones, Poles. Keep a supply of spare balls beside the coach so a lost ball never stops the practice.
  6. 6Split 2-16 players into two or three even groups. Run two stations side by side if you have the space, so lines never grow beyond four players.
  7. 7Set the area up before the players arrive, then walk them through the shape once at a jog before the first live repetition.

How to run it, step by step

  1. 1Get the players into position and walk the first repetition through slowly so everybody knows where they start and where they go.
  2. 2Players dribble the figure-eight using inside and outside of the foot only.
  3. 3Each lap finishes with an explosive three-yard burst out of the last turn.
  4. 4Swap the leading foot every lap.
  5. 5The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  6. 6A goal or completed end action counts double if the spare player touched the ball in the build-up.
  7. 7After their action each player follows their pass and joins the back of the next line, so everybody rotates through every position in the practice.
  8. 8The repetition ends when the ball reaches the final target or leaves the area. The next player starts straight away.
  9. 9Freeze the practice once or twice per round, make one coaching point to the whole group, then restart immediately.

What each player does

Working player
Takes the repetition: receives, executes the ball mastery action and finishes the sequence at match pace.
Server
Delivers a consistent, firm ball on the coach's call, then collects a spare ball ready for the next repetition.
Waiting players
Stand behind the start cone with a ball ready, watch the repetition in front of them and step in the moment it finishes.
Coach
Stands where the whole picture is visible, serves or calls the start, and makes one clear point per freeze.

Timings and organisation

  • -Run 4 rounds of roughly 3 minutes inside the 12 minute slot.
  • -Give 45-60 seconds of rest between rounds so the quality of the work stays high, and use that gap for your coaching point.
  • -Rotate roles at the end of every round so each player works, serves and defends across the practice.
  • -If the practice is too easy, move to a progression rather than adding more repetitions. If players are struggling, drop to a regression for one round and then build back up.

Coaching points

  • -Ball stays inside the frame of the body
  • -Outside foot on the way out of the turn
  • -Accelerate after the turn
  • -Find the free player quickly before the defence shuffles across
  • -Quality of the first touch decides the speed of everything that follows

Common mistakes

  • -Slowing to a walk around the poles
  • -Only using the strong foot
  • -Spare player standing still instead of offering an angle
  • -Standing still and watching instead of moving into the next position

Where this drill fits

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