Attacking

Overload Final Third Entry

Break into the final third with purpose

Attacking
Passing
Finishing
Premium

Overload Final Third Entry is a 22-minute attacking drill for 8-18 players, suitable for Under 10 to Adults at beginner, intermediate, advanced level. You need balls, cones, bibs, full goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Attacking
Passing
Finishing
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Overload

Duration

22 min

Players

8-18

Pitch size

48 x 38 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Overload Final Third EntryGKCS12348 x 38 yards

Overload Final Third Entry — Goalkeeping set-up — serve, save, reset · 48 x 38 yards

Step 1 of 5The attacking team builds up in the first zone with limited defenders.

  1. 1. The attacking team builds up in the first zone with limited defenders.
  2. 2. Entry into the final third releases two supporting runners.
  3. 3. The attack must finish inside ten seconds of entry.
  4. 4. The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5. A goal or completed end action counts double if the spare player touched the ball in the build-up.
  • Cones mark the area
  • Full goal
  • GK = goalkeeper
  • C = coach serving, S = second server
  • Ball
  • Cones mark the keeper's starting positions
  • Dotted arrow = rotation between repetitions
  • Keeper distributes back to the server
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Break into the final third with purpose
  • -Combine between midfield and attack
  • -Finish the attack with a shot on goal

Setup

  1. 1A pitch split into a build-up zone and a final third in a 48 x 38 yards area.
  2. 2Split the group so the attacking side always has one spare player, and park the spare bibs on the halfway cone.
  3. 3Balls with the build-up team, keeper in goal.

Coaching instructions

  1. 1The attacking team builds up in the first zone with limited defenders.
  2. 2Entry into the final third releases two supporting runners.
  3. 3The attack must finish inside ten seconds of entry.
  4. 4The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5A goal or completed end action counts double if the spare player touched the ball in the build-up.

Coaching points

  • -Enter the final third with the head up
  • -Runners go beyond, not around
  • -Finish the attack quickly
  • -Find the free player quickly before the defence shuffles across

Common mistakes

  • -Slow, sideways build-up
  • -Entering with no support
  • -Spare player standing still instead of offering an angle

Where this drill fits

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