Transition
Blue to Red
Change from defence to attack through colour changes
Transition
Possession
Small-Sided Games
Change from defence to attack through colour changes. Set up the area, follow the steps and use the coaching points below.
Back to drill libraryTransition
Possession
Small-Sided Games
Small-Sided Game
Intermediate
Advanced
Full Squad
Minimal Equipment
Foundation Phase
Youth Friendly
Adult Suitable
library-original
Age
Under 7 to Adults
Duration
17 min
Players
8-14
Area / pitch size
30 x 24 yards
Difficulty
Intermediate / Advanced
Equipment
Balls, Cones, Bibs
Coaching focus
Change from defence to attack through colour changes
Objective
- -Change from defence to attack through colour changes
- -Keep awareness of team roles
- -React to switches in possession
Setup
- 1Set out a 30 x 24 yard pitch with one end marked blue and the other red using cones.
- 2Split players into two teams and give each team bibs of matching colours if possible.
- 3Each team starts in opposite halves with a ball ready for the coach.
- 4Keep the pitch clear with simple boundaries.
How to play
- 1The coach calls a colour to show which end the teams are attacking.
- 2When the call changes, the team in possession must turn and attack the new end quickly.
- 3If possession changes, the new team attacks the opposite colour straight away.
- 4Restart quickly after each dead ball.
- 5Keep the players moving and listening.
Coaching points
- -React to the call quickly
- -Turn and travel forward
- -Keep your team shape
- -Support the ball carrier
Progressions
- +Switch To Score: two switches before scoring
- +Five Second Counter-Press: three seconds to win it back
- +Target Zone Bonus: only goals started from a pocket count
- +Add a competitive scoreline for the last round
Regressions
- -Switch To Score: switch earns a bonus point rather than being compulsory
- -Five Second Counter-Press: eight seconds and fewer opponents
- -Target Zone Bonus: widen the pocket zones
- -Simplify the area or the service until success returns
Variations
- -Switch To Score — A goal only counts after the ball has been switched from one side of the pitch to the other.
- -Five Second Counter-Press — On losing the ball the team has five seconds to win it back before dropping into shape.
- -Target Zone Bonus — Extra points for playing into marked pockets between the lines before finishing.
- -Overload Rotation — One team plays with an extra player for two minutes then the overload rotates.
- -Restart Realism — All restarts are played as in a match — throw-ins, goal kicks and corners rather than a coach ball.
- -Two-Goal Decision — Each team attacks two small goals, so defenders must decide which threat to cover.
- -Limited Touch Build-Up — Maximum three touches in your own half, unlimited once you pass the halfway line.
- -Flip the practice to the opposite side of the pitch
Common mistakes
- -Not listening to the signal
- -Standing after a change
- -Poor spacing on the switch
Related Football Drills & Sessions
- More football transition drills
- More football possession drills
- More football small-sided games drills
- Football drills for U7s
- Football drills for U8s
- Football drills for U9s
- Football drills for U10s
- Football drills for U11s
- Football drills for U12s
- Football drills for U13s
- Football drills for U14s
- Football drills for U15s
- Football drills for U16s
- Football drills for 8 players
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