Ball Mastery

Ball Mastery Figure Eight

Hundreds of individual touches in a few minutes

Ball Mastery
Dribbling
First Touch

Hundreds of individual touches in a few minutes. Set up the area, follow the steps and use the coaching points below.

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Ball Mastery
Dribbling
First Touch
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Minimal Equipment
Foundation Phase
Youth Friendly
Adult Suitable
Quick 10 Minutes
Maximum Touches

Age

Under 5 to Adults

Duration

10 min

Players

1-24

Area / pitch size

10 x 10 yards

Difficulty

Beginner / Intermediate

Equipment

Balls, Cones

Coaching focus

Hundreds of individual touches in a few minutes

Objective

  • -Hundreds of individual touches in a few minutes
  • -Build both-footed control in a tight space
  • -Give every player their own ball and no queue

Setup

  1. 1Each player marks a small figure-eight with two cones two yards apart.
  2. 2One ball per player.
  3. 3Players spread across a ten yard grid.

How to play

  1. 1Dribble a figure eight around the cones using the inside of both feet.
  2. 2Change to outside-foot only, then sole rolls, then drag backs.
  3. 3Rounds of 45 seconds with a ten second rest between.

Coaching points

  • -Ball within one stride at all times
  • -Small, quick touches rather than long pushes
  • -Head up between touches

Progressions

  • +Two-Touch Limit: drop to one touch in the central area
  • +Weak Foot Only: add a defender to raise the pressure
  • +Tempo Clock: cut the clock to four seconds
  • +Add a competitive scoreline for the last round

Regressions

  • -Two-Touch Limit: allow three touches while the picture is learned
  • -Weak Foot Only: static, unopposed reps before adding movement
  • -Tempo Clock: extend the clock to ten seconds
  • -Simplify the area or the service until success returns

Variations

  • -Two-Touch Limit — Players are limited to two touches — one to control, one to release.
  • -Weak Foot Only — Every touch, pass and finish must be with the weaker foot.
  • -Tempo Clock — The ball must reach the end action inside six seconds or the rep restarts.
  • -Scan and Cue — The coach shows a colour or number and the receiver must call it before their first touch.
  • -Shadow Pressure — A shadow defender applies half pressure and can win the ball only after the first touch.
  • -Score Challenge — Run it as a timed competition — pairs or teams count successful reps and compare scores.
  • -1-to-1 Session — Run as an individual session: coach serves, one player works through the reps with rest built in.
  • -Flip the practice to the opposite side of the pitch

Common mistakes

  • -Only using the strong foot
  • -Touches too big so the shape breaks down
  • -Eyes locked on the ball

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