Tackling
Side-On Tackling Channel
Win the ball while running alongside
Tackling
Defending
Speed & Agility
Win the ball while running alongside. Set up the area, follow the steps and use the coaching points below.
Back to drill libraryTackling
Defending
Speed & Agility
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Minimal Equipment
Youth Friendly
Adult Suitable
Age
Under 9 to Adults
Duration
14 min
Players
4-16
Area / pitch size
20 x 8 yard channel
Difficulty
Beginner / Intermediate / Advanced
Equipment
Balls, Cones, Bibs
Coaching focus
Win the ball while running alongside
Objective
- -Win the ball while running alongside
- -Choose the right moment to tackle
- -Stay on the feet
Setup
- 1A long narrow channel with a target line at the end.
- 2Attacker and defender start side by side.
- 3Balls at the start of the channel.
How to play
- 1Attacker runs the channel, defender runs alongside and tackles when the touch is heavy.
- 2Defender scores by winning it and stopping the ball.
- 3Swap after each rep.
Coaching points
- -Match the attacker's pace before tackling
- -Tackle on their heavy touch
- -Use the near foot and keep balance
Progressions
- +Switch To Score: two switches before scoring
- +Five Second Counter-Press: three seconds to win it back
- +Target Zone Bonus: only goals started from a pocket count
- +Add a competitive scoreline for the last round
Regressions
- -Switch To Score: switch earns a bonus point rather than being compulsory
- -Five Second Counter-Press: eight seconds and fewer opponents
- -Target Zone Bonus: widen the pocket zones
- -Simplify the area or the service until success returns
Variations
- -Switch To Score — A goal only counts after the ball has been switched from one side of the pitch to the other.
- -Five Second Counter-Press — On losing the ball the team has five seconds to win it back before dropping into shape.
- -Target Zone Bonus — Extra points for playing into marked pockets between the lines before finishing.
- -Overload Rotation — One team plays with an extra player for two minutes then the overload rotates.
- -Restart Realism — All restarts are played as in a match — throw-ins, goal kicks and corners rather than a coach ball.
- -Two-Goal Decision — Each team attacks two small goals, so defenders must decide which threat to cover.
- -Limited Touch Build-Up — Maximum three touches in your own half, unlimited once you pass the halfway line.
- -Flip the practice to the opposite side of the pitch
Common mistakes
- -Tackling from behind
- -Getting shoulder to shoulder too late
- -Going to ground unnecessarily
Related Football Drills & Sessions
- More football tackling drills
- More football defending drills
- More football speed & agility drills
- Football drills for U9s
- Football drills for U10s
- Football drills for U11s
- Football drills for U12s
- Football drills for U13s
- Football drills for U14s
- Football drills for U15s
- Football drills for U16s
- Football drills for 4 players
- Football drills by age, topic and squad size
- Football session plans built around this theme
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