Tackling

Overload Side-On Duel

Win the ball while running alongside an attacker

Tackling
Defending
Speed & Agility
Premium

Overload Side-On Duel is a 16-minute tackling drill for 4-16 players, suitable for Under 9 to Adults at beginner, intermediate, advanced level. You need balls, cones, mini goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Tackling
Defending
Speed & Agility
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Overload

Duration

16 min

Players

4-16

Pitch size

24 x 14 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Overload Side-On DuelAD12324 x 14 yards

Overload Side-On Duel — 1v1 channel — beat your player and cross the line · 24 x 14 yards

Step 1 of 5Attacker and defender start side by side and race for a served ball.

  1. 1. Attacker and defender start side by side and race for a served ball.
  2. 2. The defender must get a shoulder in front and win possession legally.
  3. 3. Roles swap on every rep.
  4. 4. The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5. A goal or completed end action counts double if the spare player touched the ball in the build-up.
  • Cones mark the area
  • Dashed lines = scoring lines
  • Ball
  • Dotted arrow = rotation between repetitions
  • Blue = attacker, dark = defender, queues outside the channel
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Win the ball while running alongside an attacker
  • -Use the body legally to gain the inside line
  • -Choose the moment to commit

Setup

  1. 1A narrow channel with a mini goal at the far end in a 24 x 14 yards area.
  2. 2Split the group so the attacking side always has one spare player, and park the spare bibs on the halfway cone.
  3. 3Balls at the start line, bibs for defenders.

Coaching instructions

  1. 1Attacker and defender start side by side and race for a served ball.
  2. 2The defender must get a shoulder in front and win possession legally.
  3. 3Roles swap on every rep.
  4. 4The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5A goal or completed end action counts double if the spare player touched the ball in the build-up.

Coaching points

  • -Shoulder to shoulder, not arms out
  • -Get the front foot across
  • -Win the ball, then protect it
  • -Find the free player quickly before the defence shuffles across

Common mistakes

  • -Pulling or holding the attacker
  • -Diving in from behind
  • -Spare player standing still instead of offering an angle

Where this drill fits

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