Finishing

Striker's Finishing Circuit

Rehearse the main striker finishes

Finishing
Receiving
Shooting

Rehearse the main striker finishes. Set up the area, follow the steps and use the coaching points below.

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Finishing
Receiving
Shooting
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Agility Kit
Youth Friendly
Adult Suitable
Goals Needed

Age

Under 9 to Adults

Duration

18 min

Players

3-12

Area / pitch size

Attacking third

Difficulty

Beginner / Intermediate / Advanced

Equipment

Balls, Cones, Full Goals, Poles

Coaching focus

Rehearse the main striker finishes

Objective

  • -Rehearse the main striker finishes
  • -Move from finish to finish under fatigue
  • -Build a repeatable routine

Setup

  1. 1Three stations: near post finish, cut-back finish, turn and shoot.
  2. 2Servers at each station with balls.
  3. 3Keeper in goal, poles marking the routes.

How to play

  1. 1Striker works through the three stations without a break.
  2. 2Rest sixty seconds then repeat three times.
  3. 3Track goals scored per circuit.

Coaching points

  • -Reset the body shape before every finish
  • -Attack the near post first, far post second
  • -Composure over power in tight areas

Progressions

  • +Two-Touch Limit: drop to one touch in the central area
  • +Weak Foot Only: add a defender to raise the pressure
  • +Tempo Clock: cut the clock to four seconds
  • +Add a competitive scoreline for the last round

Regressions

  • -Two-Touch Limit: allow three touches while the picture is learned
  • -Weak Foot Only: static, unopposed reps before adding movement
  • -Tempo Clock: extend the clock to ten seconds
  • -Simplify the area or the service until success returns

Variations

  • -Two-Touch Limit — Players are limited to two touches — one to control, one to release.
  • -Weak Foot Only — Every touch, pass and finish must be with the weaker foot.
  • -Tempo Clock — The ball must reach the end action inside six seconds or the rep restarts.
  • -Scan and Cue — The coach shows a colour or number and the receiver must call it before their first touch.
  • -Shadow Pressure — A shadow defender applies half pressure and can win the ball only after the first touch.
  • -Score Challenge — Run it as a timed competition — pairs or teams count successful reps and compare scores.
  • -1-to-1 Session — Run as an individual session: coach serves, one player works through the reps with rest built in.
  • -Flip the practice to the opposite side of the pitch

Common mistakes

  • -Jogging between stations and losing sharpness
  • -Finishing with the same foot every time
  • -Poor first touch into each finish

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