Tackling

Tempo Side-On Duel

Win the ball while running alongside an attacker

Tackling
Defending
Speed & Agility
Premium

Tempo Side-On Duel is a 14-minute tackling drill for 4-16 players, suitable for Under 9 to Adults at beginner, intermediate, advanced level. You need balls, cones, mini goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Tackling
Defending
Speed & Agility
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Tempo

Duration

14 min

Players

4-16

Pitch size

22 x 12 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Tempo Side-On DuelAD12322 x 12 yards

Tempo Side-On Duel — 1v1 channel — beat your player and cross the line · 22 x 12 yards

Step 1 of 5Attacker and defender start side by side and race for a served ball.

  1. 1. Attacker and defender start side by side and race for a served ball.
  2. 2. The defender must get a shoulder in front and win possession legally.
  3. 3. Roles swap on every rep.
  4. 4. The clock starts the moment the first pass is played in.
  5. 5. The sequence must reach the end action inside eight seconds or the rep is void.
  • Cones mark the area
  • Dashed lines = scoring lines
  • Ball
  • Dotted arrow = rotation between repetitions
  • Blue = attacker, dark = defender, queues outside the channel
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Win the ball while running alongside an attacker
  • -Use the body legally to gain the inside line
  • -Choose the moment to commit

Setup

  1. 1A narrow channel with a mini goal at the far end in a 22 x 12 yards area.
  2. 2Set a visible timer or have an assistant count aloud from the side of the area.
  3. 3Balls at the start line, bibs for defenders.

Coaching instructions

  1. 1Attacker and defender start side by side and race for a served ball.
  2. 2The defender must get a shoulder in front and win possession legally.
  3. 3Roles swap on every rep.
  4. 4The clock starts the moment the first pass is played in.
  5. 5The sequence must reach the end action inside eight seconds or the rep is void.

Coaching points

  • -Shoulder to shoulder, not arms out
  • -Get the front foot across
  • -Win the ball, then protect it
  • -Pass with pace and intent — under-hit passes cost the clock

Common mistakes

  • -Pulling or holding the attacker
  • -Diving in from behind
  • -Slow, sideways passing that burns the clock

Where this drill fits

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