Small-Sided Games

Overload Halfway Line Game

Coach the whole team moving up and down together

Small-Sided Games
Team Shape
Transition
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Overload Halfway Line Game is a 20-minute small-sided games drill for 8-18 players, suitable for Under 9 to Adults at beginner, intermediate, advanced level. You need balls, cones, bibs, mini goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Small-Sided Games
Team Shape
Transition
Small-Sided Game
Beginner
Intermediate
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Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Overload

Duration

20 min

Players

8-18

Pitch size

40 x 30 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Overload Halfway Line GameW123440 x 30 yards

Overload Halfway Line Game — Crossing and finishing — wide delivery into the box · 40 x 30 yards

Step 1 of 5Goals only count when every attacking player has crossed halfway.

  1. 1. Goals only count when every attacking player has crossed halfway.
  2. 2. Defending teams must have everyone behind the ball to earn a clean-sheet point.
  3. 3. Play four-minute games with short breaks.
  4. 4. The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5. A goal or completed end action counts double if the spare player touched the ball in the build-up.
  • Cones mark the area
  • Full goal
  • Dashed lines = wide crossing channels
  • Ball
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Coach the whole team moving up and down together
  • -Keep the shape compact between the lines
  • -Reward organised, connected play

Setup

  1. 1A pitch with a clearly marked halfway line in a 40 x 30 yards area.
  2. 2Split the group so the attacking side always has one spare player, and park the spare bibs on the halfway cone.
  3. 3Balls with the coach, two sets of bibs.

Coaching instructions

  1. 1Goals only count when every attacking player has crossed halfway.
  2. 2Defending teams must have everyone behind the ball to earn a clean-sheet point.
  3. 3Play four-minute games with short breaks.
  4. 4The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5A goal or completed end action counts double if the spare player touched the ball in the build-up.

Coaching points

  • -Push up together when the ball goes forward
  • -Recover together when it is lost
  • -Stay compact between the lines
  • -Find the free player quickly before the defence shuffles across

Common mistakes

  • -Strikers not tracking back
  • -Defenders staying deep when the team attacks
  • -Spare player standing still instead of offering an angle

Where this drill fits

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