Receiving

Overload Back-to-Goal Receiving

Hold the ball up with a defender behind

Receiving
Attacking
First Touch
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Overload Back-to-Goal Receiving is a 18-minute receiving drill for 4-14 players, suitable for Under 9 to Adults at beginner, intermediate, advanced level. You need balls, cones, full goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Receiving
Attacking
First Touch
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Overload

Duration

18 min

Players

4-14

Pitch size

34 x 26 yards

Ability levels

Beginner / Intermediate / Advanced

Objectives

  • -Hold the ball up with a defender behind
  • -Decide between setting, spinning or turning
  • -Link the striker to runners from midfield

How to set it up

  1. 1Mark out the working area at 34 x 26 yards. Put a cone on each corner so the boundary is obvious to the players.
  2. 2A central receiving zone in front of a goal in a 34 x 26 yards area.
  3. 3Split the group so the attacking side always has one spare player, and park the spare bibs on the halfway cone.
  4. 4Balls at the midfield start cone, bibs for defenders.
  5. 5Place the goals before you start and check the run-off behind them is clear and safe.
  6. 6Kit for this practice: Balls, Cones, Full Goals. Keep a supply of spare balls beside the coach so a lost ball never stops the practice.
  7. 7Split 4-14 players into two or three even groups. Run two stations side by side if you have the space, so lines never grow beyond four players.
  8. 8Set the area up before the players arrive, then walk them through the shape once at a jog before the first live repetition.

How to run it, step by step

  1. 1Get the players into position and walk the first repetition through slowly so everybody knows where they start and where they go.
  2. 2Midfielder passes into the striker who has a defender behind them.
  3. 3Striker either sets the ball back or spins in behind.
  4. 4The move finishes with a strike on goal.
  5. 5The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  6. 6A goal or completed end action counts double if the spare player touched the ball in the build-up.
  7. 7After their action each player follows their pass and joins the back of the next line, so everybody rotates through every position in the practice.
  8. 8Every repetition finishes with a strike at goal. As soon as the ball leaves the striker's foot the next player starts, so the practice keeps flowing.
  9. 9Freeze the practice once or twice per round, make one coaching point to the whole group, then restart immediately.

What each player does

Working player
Takes the repetition: receives, executes the receiving action and finishes the sequence at match pace.
Server
Delivers a consistent, firm ball on the coach's call, then collects a spare ball ready for the next repetition.
Goalkeeper
Sets before every strike, works the save, then distributes to restart the next attack rather than kicking the ball away.
Waiting players
Stand behind the start cone with a ball ready, watch the repetition in front of them and step in the moment it finishes.
Coach
Stands where the whole picture is visible, serves or calls the start, and makes one clear point per freeze.

Timings and organisation

  • -Run 5 rounds of roughly 4 minutes inside the 18 minute slot.
  • -Give 45-60 seconds of rest between rounds so the quality of the work stays high, and use that gap for your coaching point.
  • -Rotate roles at the end of every round so each player works, serves and defends across the practice.
  • -If the practice is too easy, move to a progression rather than adding more repetitions. If players are struggling, drop to a regression for one round and then build back up.

Coaching points

  • -Feel the defender before the ball arrives
  • -Strong base, arm out to hold the space
  • -Set with a firm, accurate ball
  • -Find the free player quickly before the defence shuffles across
  • -Quality of the first touch decides the speed of everything that follows

Common mistakes

  • -Standing still waiting for the pass
  • -Taking a touch straight into the defender
  • -Spare player standing still instead of offering an angle
  • -Standing still and watching instead of moving into the next position

Where this drill fits

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