Goalkeeping

Overload Goalkeeper Cross Collection

Judge the flight of a cross and claim it

Goalkeeping
Crossing
Defending
Premium

Overload Goalkeeper Cross Collection is a 16-minute goalkeeping drill for 3-12 players, suitable for Under 10 to Adults at beginner, intermediate, advanced level. You need balls, cones, full goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Goalkeeping
Crossing
Defending
Skill Practice
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Overload

Duration

16 min

Players

3-12

Pitch size

38 x 30 yards

Ability levels

Beginner / Intermediate / Advanced

Pitch diagram

Pitch set-up: Overload Goalkeeper Cross CollectionGKCS12338 x 30 yards

Overload Goalkeeper Cross Collection — Goalkeeping set-up — serve, save, reset · 38 x 30 yards

Step 1 of 5Wide server delivers a cross into the box.

  1. 1. Wide server delivers a cross into the box.
  2. 2. The keeper calls early and either claims or punches clear.
  3. 3. Add two attackers in the box for the last block.
  4. 4. The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5. A goal or completed end action counts double if the spare player touched the ball in the build-up.
  • Cones mark the area
  • Full goal
  • GK = goalkeeper
  • C = coach serving, S = second server
  • Ball
  • Cones mark the keeper's starting positions
  • Dotted arrow = rotation between repetitions
  • Keeper distributes back to the server
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Judge the flight of a cross and claim it
  • -Communicate clearly with defenders
  • -Decide between catching, punching and staying

Setup

  1. 1A goal with crossing stations on both flanks in a 38 x 30 yards area.
  2. 2Split the group so the attacking side always has one spare player, and park the spare bibs on the halfway cone.
  3. 3Balls at both crossing stations, cones marking the six-yard box.

Coaching instructions

  1. 1Wide server delivers a cross into the box.
  2. 2The keeper calls early and either claims or punches clear.
  3. 3Add two attackers in the box for the last block.
  4. 4The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5A goal or completed end action counts double if the spare player touched the ball in the build-up.

Coaching points

  • -Loud, early call
  • -Attack the ball at the highest point
  • -Strong knee up for protection
  • -Find the free player quickly before the defence shuffles across

Common mistakes

  • -Getting stuck on the line
  • -No communication with defenders
  • -Spare player standing still instead of offering an angle

Where this drill fits

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