Attacking
Overload Central Combination Attack
Combine centrally to open the defence
Attacking
Passing
Finishing
Premium
Overload Central Combination Attack is a 18-minute attacking drill for 5-16 players, suitable for Under 10 to Adults at beginner, intermediate, advanced level. You need balls, cones, full goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.
Back to drill libraryAttacking
Passing
Finishing
Skill Practice
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Intermediate
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Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Overload
Duration
18 min
Players
5-16
Pitch size
36 x 30 yards
Ability levels
Beginner / Intermediate / Advanced
Pitch diagram
Overload Central Combination Attack — Goalkeeping set-up — serve, save, reset · 36 x 30 yards
Step 1 of 5Midfielder plays into the striker who sets it back.
- 1. Midfielder plays into the striker who sets it back.
- 2. A one-two releases a runner into the box.
- 3. Finish first time wherever possible.
- 4. The spare player joins whichever side has the ball, so the attack always works with a plus-one.
- 5. A goal or completed end action counts double if the spare player touched the ball in the build-up.
- Cones mark the area
- Full goal
- GK = goalkeeper
- C = coach serving, S = second server
- Ball
- Cones mark the keeper's starting positions
- Dotted arrow = rotation between repetitions
- Keeper distributes back to the server
- Solid arrow = pass, thick = shot, dashed = run / dribble
Objectives
- -Combine centrally to open the defence
- -Use one-twos and set-backs in tight areas
- -Finish quickly after the combination
Setup
- 1A central attacking zone in front of goal with three feeder cones in a 36 x 30 yards area.
- 2Split the group so the attacking side always has one spare player, and park the spare bibs on the halfway cone.
- 3Balls at the feeder cones, keeper in goal.
Coaching instructions
- 1Midfielder plays into the striker who sets it back.
- 2A one-two releases a runner into the box.
- 3Finish first time wherever possible.
- 4The spare player joins whichever side has the ball, so the attack always works with a plus-one.
- 5A goal or completed end action counts double if the spare player touched the ball in the build-up.
Coaching points
- -Set the ball with pace
- -Run the moment the set is played
- -First-time finish beats the recovery
- -Find the free player quickly before the defence shuffles across
Common mistakes
- -Set pass too soft
- -Runner waiting for the ball
- -Spare player standing still instead of offering an angle
Where this drill fits
- More football attacking drills
- More football passing drills
- More football finishing drills
- football drills for U10s
- football drills for U12s
- football drills for U14s
- football drills for U16s
- Football session plans built around this theme