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Second-Ball Chase

React after a headed contact

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Transition
Pressing

React after a headed contact. Set up the area, follow the steps and use the coaching points below.

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Quick 10 Minutes
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Age

Under 12 to Adults

Duration

10 min

Players

8-14

Area / pitch size

18 x 18 yards

Difficulty

Beginner / Intermediate

Equipment

Balls, Cones, Bibs

Coaching focus

React after a headed contact

Objective

  • -React after a headed contact
  • -Move quickly to the loose ball
  • -Link heading with quick transition

Setup

  1. 1Mark four small corner zones inside a square.
  2. 2Place players in pairs in the middle with one ball per pair.
  3. 3Give half the group bibs if numbers are high.

How to play

  1. 1Coach serves a ball to one player to head up and away.
  2. 2As soon as the header is made, both players race to a loose ball in a corner zone.
  3. 3The first player to control the ball keeps possession for three seconds.
  4. 4Then the pair return to the middle for the next serve.
  5. 5Keep the action fast and rest periods short.

Coaching points

  • -React instantly after contact
  • -Get feet moving first
  • -Win the second ball with body shape
  • -Use a controlled header, not a wild one

Progressions

  • +Two-Touch Limit: drop to one touch in the central area
  • +Weak Foot Only: add a defender to raise the pressure
  • +Tempo Clock: cut the clock to four seconds
  • +Add a competitive scoreline for the last round

Regressions

  • -Two-Touch Limit: allow three touches while the picture is learned
  • -Weak Foot Only: static, unopposed reps before adding movement
  • -Tempo Clock: extend the clock to ten seconds
  • -Simplify the area or the service until success returns

Variations

  • -Two-Touch Limit — Players are limited to two touches — one to control, one to release.
  • -Weak Foot Only — Every touch, pass and finish must be with the weaker foot.
  • -Tempo Clock — The ball must reach the end action inside six seconds or the rep restarts.
  • -Scan and Cue — The coach shows a colour or number and the receiver must call it before their first touch.
  • -Shadow Pressure — A shadow defender applies half pressure and can win the ball only after the first touch.
  • -Score Challenge — Run it as a timed competition — pairs or teams count successful reps and compare scores.
  • -1-to-1 Session — Run as an individual session: coach serves, one player works through the reps with rest built in.
  • -Flip the practice to the opposite side of the pitch

Common mistakes

  • -Standing after the header
  • -Watching the ball instead of chasing
  • -Arriving square to the loose ball

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