Cool Downs
Recovery Grid
End the session with a light team game
Cool Downs
Small-Sided Games
End the session with a light team game. Set up the area, follow the steps and use the coaching points below.
Back to drill libraryCool Downs
Small-Sided Games
Cool Down
Beginner
Intermediate
Full Squad
Minimal Equipment
Foundation Phase
Youth Friendly
Adult Suitable
library-original
Age
Under 5 to Adults
Duration
16 min
Players
8-18
Area / pitch size
30 x 20 yards
Difficulty
Beginner / Intermediate
Equipment
Cones, Bibs, Balls
Coaching focus
End the session with a light team game
Objective
- -End the session with a light team game
- -Keep effort low but players involved
- -Encourage recovery through simple rules
Setup
- 1Split a 30 x 20 yards area into four small boxes.
- 2Place one ball in each box or just one ball for the whole group.
- 3Players wear bibs and start in two teams on opposite sides.
How to play
- 1The coach calls a box and players walk to that space.
- 2Inside the box, teams make three gentle passes before moving on.
- 3After each pass set, players must walk to the next box.
- 4Keep the game flowing at walking pace with no pressure.
- 5Finish with both teams together in the centre for a calm walk.
Coaching points
- -Low intensity
- -Good spacing
- -Simple passing
- -Stay calm
Progressions
- +Progressive Tempo: add a fourth maximal round
- +Ball For Every Player: shrink the working area
- +Reaction Start: two cues, one a decoy
- +Add a competitive scoreline for the last round
Regressions
- -Progressive Tempo: stay at the first two tempos only
- -Ball For Every Player: bigger area, share a ball between two
- -Reaction Start: coach counts players in
- -Simplify the area or the service until success returns
Variations
- -Progressive Tempo — Three rounds: 60% pace, 80% pace, then match pace with full recovery between.
- -Ball For Every Player — Every player works with their own ball so no one waits in a queue.
- -Reaction Start — Every repetition begins from a visual or audio cue rather than a set count.
- -Partner Race — Players work in matched pairs and race each repetition, best of five.
- -Mobility Focus — Each round finishes with a controlled mobility hold for the hips, groin and ankles.
- -Change Of Direction — Add a 90 or 180 degree turn into every repetition before the finish.
- -Team Target — The whole group works to a shared score target and repeats the round if they miss it.
- -Flip the practice to the opposite side of the pitch
Common mistakes
- -Turning it into competition
- -Standing still too long
- -Forcing passes
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