Transition
Four Goal Transition Game
Attack immediately in the five seconds after a turnover
Transition
Attacking
Pressing
Attack immediately in the five seconds after a turnover. Set up the area, follow the steps and use the coaching points below.
Back to drill libraryTransition
Attacking
Pressing
Small-Sided Game
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Counter Attack
Age
Under 10 to Adults
Duration
16 min
Players
8-16
Area / pitch size
35 x 25 yards
Difficulty
Intermediate / Advanced
Equipment
Balls, Cones, Mini Goals, Bibs
Coaching focus
Attack immediately in the five seconds after a turnover
Objective
- -Attack immediately in the five seconds after a turnover
- -Recover shape fast when the ball is lost
- -Make decisions at match speed
Setup
- 1A 35 x 25 pitch with two mini goals on each end line.
- 2Two even teams, keepers optional.
- 3Balls in all four corners for instant restarts.
How to play
- 1Normal rules attacking two goals each.
- 2Whenever the ball goes out the coach serves instantly to the team that did not touch it last.
- 3Play four blocks of three minutes.
Coaching points
- -First pass forward when the ball turns over
- -Nearest player presses instantly, others recover
- -Attack the goal the defence has left open
Progressions
- +Switch To Score: two switches before scoring
- +Five Second Counter-Press: three seconds to win it back
- +Target Zone Bonus: only goals started from a pocket count
- +Add a competitive scoreline for the last round
Regressions
- -Switch To Score: switch earns a bonus point rather than being compulsory
- -Five Second Counter-Press: eight seconds and fewer opponents
- -Target Zone Bonus: widen the pocket zones
- -Simplify the area or the service until success returns
Variations
- -Switch To Score — A goal only counts after the ball has been switched from one side of the pitch to the other.
- -Five Second Counter-Press — On losing the ball the team has five seconds to win it back before dropping into shape.
- -Target Zone Bonus — Extra points for playing into marked pockets between the lines before finishing.
- -Overload Rotation — One team plays with an extra player for two minutes then the overload rotates.
- -Restart Realism — All restarts are played as in a match — throw-ins, goal kicks and corners rather than a coach ball.
- -Two-Goal Decision — Each team attacks two small goals, so defenders must decide which threat to cover.
- -Limited Touch Build-Up — Maximum three touches in your own half, unlimited once you pass the halfway line.
- -Flip the practice to the opposite side of the pitch
Common mistakes
- -Stopping to appeal for a foul
- -Slow first pass on the counter
- -Whole team chasing after a turnover
Related Football Drills & Sessions
- More football transition drills
- More football attacking drills
- More football pressing drills
- Football drills for U10s
- Football drills for U11s
- Football drills for U12s
- Football drills for U13s
- Football drills for U14s
- Football drills for U15s
- Football drills for U16s
- Football drills for 8 players
- Football drills by age, topic and squad size
- Football session plans built around this theme
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- Age band
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- Time
- 20 min
- Area
- 35 x 25 yards
- Kit
- Balls, Bibs, Cones
- Focus
- Small-Sided Game
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