Team Shape

Overload Shape Walkthrough

Teach the team's defensive shape at walking pace

Team Shape
Defending
Pressing
Premium

Overload Shape Walkthrough is a 20-minute team shape drill for 8-18 players, suitable for Under 11 to Adults at intermediate, advanced level. You need balls, cones, bibs. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.

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Team Shape
Defending
Pressing
Skill Practice
Intermediate
Advanced
Full Squad
Minimal Equipment
Youth Friendly
Adult Suitable
Overload

Duration

20 min

Players

8-18

Pitch size

54 x 40 yards

Ability levels

Intermediate / Advanced

Pitch diagram

Pitch set-up: Overload Shape WalkthroughW123454 x 40 yards

Overload Shape Walkthrough — Crossing and finishing — wide delivery into the box · 54 x 40 yards

Step 1 of 5Shadow attackers move the ball and the block shifts to match.

  1. 1. Shadow attackers move the ball and the block shifts to match.
  2. 2. Coach freezes play to check distances and body angles.
  3. 3. Build from walking to jogging to match pace across the rounds.
  4. 4. The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5. A goal or completed end action counts double if the spare player touched the ball in the build-up.
  • Cones mark the area
  • Full goal
  • Dashed lines = wide crossing channels
  • Ball
  • Solid arrow = pass, thick = shot, dashed = run / dribble

Objectives

  • -Teach the team's defensive shape at walking pace
  • -Set distances between units
  • -Give every player a clear reference point

Setup

  1. 1A full defensive block set out with cone reference points in a 54 x 40 yards area.
  2. 2Split the group so the attacking side always has one spare player, and park the spare bibs on the halfway cone.
  3. 3Balls with the coach, bibs for the shadow attackers.

Coaching instructions

  1. 1Shadow attackers move the ball and the block shifts to match.
  2. 2Coach freezes play to check distances and body angles.
  3. 3Build from walking to jogging to match pace across the rounds.
  4. 4The spare player joins whichever side has the ball, so the attack always works with a plus-one.
  5. 5A goal or completed end action counts double if the spare player touched the ball in the build-up.

Coaching points

  • -Ten to twelve yards between units
  • -Body shape open to ball and player
  • -Everybody moves when the ball moves
  • -Find the free player quickly before the defence shuffles across

Common mistakes

  • -Units drifting apart
  • -Players ball-watching and losing their reference
  • -Spare player standing still instead of offering an angle

Where this drill fits

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