Speed & Agility

Corner Dash

Reward quick wide attacks

Speed & Agility
Attacking
Small-Sided Games

Reward quick wide attacks. Set up the area, follow the steps and use the coaching points below.

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Speed & Agility
Attacking
Small-Sided Games
Small-Sided Game
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
library-original

Age

Under 9 to Adults

Duration

20 min

Players

10-18

Area / pitch size

32 x 24 yards

Difficulty

Beginner / Intermediate / Advanced

Equipment

Balls, Cones, Mini goals, Bibs

Coaching focus

Reward quick wide attacks

Objective

  • -Reward quick wide attacks
  • -Improve sprinting into space
  • -Create fast decisions near goal

Setup

  1. 1Mark a 32 x 24 yard pitch with four corner zones.
  2. 2Put a mini goal in the middle of each end line or use target corners.
  3. 3Split players into two teams with bibs.
  4. 4Place spare balls with the coach on the side line.

How to play

  1. 1Teams score by dribbling or passing into a corner zone before finishing.
  2. 2When the ball goes to a corner, players must sprint to support quickly.
  3. 3Allow immediate counter attacks when the ball is won back.
  4. 4The coach restarts fast if the ball goes out.
  5. 5Use short games with lots of restarts.

Coaching points

  • -Sprint to support wide play
  • -React quickly on turnovers
  • -Use the corners to change direction
  • -Attack space with confidence

Progressions

  • +Progressive Tempo: add a fourth maximal round
  • +Ball For Every Player: shrink the working area
  • +Reaction Start: two cues, one a decoy
  • +Add a competitive scoreline for the last round

Regressions

  • -Progressive Tempo: stay at the first two tempos only
  • -Ball For Every Player: bigger area, share a ball between two
  • -Reaction Start: coach counts players in
  • -Simplify the area or the service until success returns

Variations

  • -Progressive Tempo — Three rounds: 60% pace, 80% pace, then match pace with full recovery between.
  • -Ball For Every Player — Every player works with their own ball so no one waits in a queue.
  • -Reaction Start — Every repetition begins from a visual or audio cue rather than a set count.
  • -Partner Race — Players work in matched pairs and race each repetition, best of five.
  • -Mobility Focus — Each round finishes with a controlled mobility hold for the hips, groin and ankles.
  • -Change Of Direction — Add a 90 or 180 degree turn into every repetition before the finish.
  • -Team Target — The whole group works to a shared score target and repeats the round if they miss it.
  • -Flip the practice to the opposite side of the pitch

Common mistakes

  • -Ball watching in the middle
  • -Too many players crowding one corner
  • -No quick support after a switch

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