Finishing
Box Spin Finish
Turn out of pressure and finish
Finishing
Receiving
Shooting
Turn out of pressure and finish. Set up the area, follow the steps and use the coaching points below.
Back to drill libraryFinishing
Receiving
Shooting
Technical Practice
Beginner
Intermediate
Advanced
Full Squad
Foundation Phase
Youth Friendly
Adult Suitable
library-original
Age
Under 8 to Adults
Duration
13 min
Players
6-10
Area / pitch size
24 x 24 yards
Difficulty
Beginner / Intermediate / Advanced
Equipment
Balls, Cones, Mini goals
Coaching focus
Turn out of pressure and finish
Objective
- -Turn out of pressure and finish
- -Improve awareness in tight spaces
- -Use the body to protect the ball
Setup
- 1Create a square grid with a mini goal on each side.
- 2Place one attacker in the middle and one feeder outside.
- 3Keep the rest of the players around the square with balls.
- 4Use cones to show the central turning area.
How to play
- 1The feeder passes into the central attacker.
- 2The attacker receives with their back to goal and turns away from pressure.
- 3After the turn, the attacker finishes into any mini goal.
- 4If the turn is blocked, the attacker must try another exit.
- 5Rotate quickly so every player gets multiple turns.
Coaching points
- -Check shoulders before receiving
- -Use your body to roll away
- -Get the shot away quickly after the turn
- -Keep touches tight in traffic
Progressions
- +Two-Touch Limit: drop to one touch in the central area
- +Weak Foot Only: add a defender to raise the pressure
- +Tempo Clock: cut the clock to four seconds
- +Add a competitive scoreline for the last round
Regressions
- -Two-Touch Limit: allow three touches while the picture is learned
- -Weak Foot Only: static, unopposed reps before adding movement
- -Tempo Clock: extend the clock to ten seconds
- -Simplify the area or the service until success returns
Variations
- -Two-Touch Limit — Players are limited to two touches — one to control, one to release.
- -Weak Foot Only — Every touch, pass and finish must be with the weaker foot.
- -Tempo Clock — The ball must reach the end action inside six seconds or the rep restarts.
- -Scan and Cue — The coach shows a colour or number and the receiver must call it before their first touch.
- -Shadow Pressure — A shadow defender applies half pressure and can win the ball only after the first touch.
- -Score Challenge — Run it as a timed competition — pairs or teams count successful reps and compare scores.
- -1-to-1 Session — Run as an individual session: coach serves, one player works through the reps with rest built in.
- -Flip the practice to the opposite side of the pitch
Common mistakes
- -Turning into pressure
- -Taking too long after the turn
- -Using too much space before finishing
Related Football Drills & Sessions
- More football finishing drills
- More football receiving drills
- More football shooting drills
- Football drills for U8s
- Football drills for U9s
- Football drills for U10s
- Football drills for U11s
- Football drills for U12s
- Football drills for U13s
- Football drills for U14s
- Football drills for U15s
- Football drills for U16s
- Football drills for 6 players
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