Defending
Protect the Posts
Defend deliveries into the box
Defending
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Premium
Defend deliveries into the box. Set up the area, follow the steps and use the coaching points below.
Back to drill libraryDefending
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Technical Practice
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Full Squad
Youth Friendly
Adult Suitable
library-original
Age
Under 12 to Adults
Duration
13 min
Players
6-12
Area / pitch size
18 x 14 yards
Difficulty
Beginner / Intermediate / Advanced
Equipment
Balls, Cones, Bibs, Mini goals
Coaching focus
Defend deliveries into the box
Objective
- -Defend deliveries into the box
- -Attack the first ball
- -Clear danger under pressure
Setup
- 1Place two mini goals or target zones at one end of the area.
- 2Set up a wide service point with attackers and defenders in the box.
- 3Keep the group close enough for safe heading and clearing work.
How to play
- 1The coach or attacker serves a high ball into the area.
- 2Defenders mark, jump to challenge and protect the goal side space.
- 3Attackers try to score from the delivery if allowed.
- 4If the defenders win it, they clear to the side or over a line.
- 5Rotate after each service.
Coaching points
- -Start from a good body shape
- -Attack the ball early
- -Watch the flight
- -Clear decisively
Progressions
- +Switch To Score: two switches before scoring
- +Five Second Counter-Press: three seconds to win it back
- +Target Zone Bonus: only goals started from a pocket count
- +Add a competitive scoreline for the last round
Regressions
- -Switch To Score: switch earns a bonus point rather than being compulsory
- -Five Second Counter-Press: eight seconds and fewer opponents
- -Target Zone Bonus: widen the pocket zones
- -Simplify the area or the service until success returns
Variations
- -Switch To Score — A goal only counts after the ball has been switched from one side of the pitch to the other.
- -Five Second Counter-Press — On losing the ball the team has five seconds to win it back before dropping into shape.
- -Target Zone Bonus — Extra points for playing into marked pockets between the lines before finishing.
- -Overload Rotation — One team plays with an extra player for two minutes then the overload rotates.
- -Restart Realism — All restarts are played as in a match — throw-ins, goal kicks and corners rather than a coach ball.
- -Two-Goal Decision — Each team attacks two small goals, so defenders must decide which threat to cover.
- -Limited Touch Build-Up — Maximum three touches in your own half, unlimited once you pass the halfway line.
- -Flip the practice to the opposite side of the pitch
Common mistakes
- -Standing flat-footed
- -Not tracking runners
- -Weak or hesitant clearances
Related Football Drills & Sessions
- More football defending drills
- More football heading drills
- Football drills for U12s
- Football drills for U13s
- Football drills for U14s
- Football drills for U15s
- Football drills for U16s
- Football drills for 6 players
- Football drills by age, topic and squad size
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