Goalkeeping
1-to-1 Goalkeeper Handling
Sharpen handling and set position
Goalkeeping
Speed & Agility
1-to-1 Goalkeeper Handling is a 15-minute goalkeeping drill for 1-2 players, suitable for Under 8 to Adults at beginner, intermediate, advanced level. You need balls, cones, full goals, rebound boards. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.
Back to drill libraryGoalkeeping
Speed & Agility
Technical Practice
Beginner
Intermediate
Advanced
1-to-1
Rebound Boards
Foundation Phase
Youth Friendly
Adult Suitable
Goals Needed
Duration
15 min
Players
1-2
Pitch size
Goal area
Ability levels
Beginner / Intermediate / Advanced
Pitch diagram
1-to-1 Goalkeeper Handling — Goalkeeping set-up — serve, save, reset · Goal area
Step 1 of 3Twenty low, mid and high catches from a static serve.
- 1. Twenty low, mid and high catches from a static serve.
- 2. Twenty saves from balls played into the rebound board.
- 3. Finish with ten diving saves each side.
- Cones mark the area
- Full goal
- GK = goalkeeper
- C = coach serving, S = second server
- Ball
- Cones mark the keeper's starting positions
- Dotted arrow = rotation between repetitions
- Keeper distributes back to the server
- Rebound board
- Solid arrow = pass, thick = shot, dashed = run / dribble
Objectives
- -Sharpen handling and set position
- -React to unpredictable rebounds
- -Build individual keeper confidence
Setup
- 1Goal with a supply of balls and a rebound board to one side.
- 2Cones mark the set position line.
- 3Coach serves from 10 yards.
Coaching instructions
- 1Twenty low, mid and high catches from a static serve.
- 2Twenty saves from balls played into the rebound board.
- 3Finish with ten diving saves each side.
Coaching points
- -Set before the strike, weight on the toes
- -Strong hands with thumbs together for high balls
- -Body behind the ball on every low save
- -Recover to the feet immediately after the save
Common mistakes
- -Moving before setting
- -Hands too close together on high catches
- -Staying on the floor after a save