Small-Sided Games
Wide Channel Game: Switch To Score
Use the width of the pitch
Small-Sided Games
Crossing
Attacking
Premium
Wide Channel Game: Switch To Score is a 20-minute small-sided games drill for 10-20 players, suitable for Under 10 to Adults at beginner, intermediate, advanced level. You need balls, cones, bibs, full goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.
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Crossing
Attacking
Small-Sided Game
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Switching Play
Team Shape
Decision Making
Duration
20 min
Players
10-20
Pitch size
50 x 40 yards
Ability levels
Beginner / Intermediate / Advanced
Pitch diagram
Wide Channel Game: Switch To Score — Goalkeeping set-up — serve, save, reset · 50 x 40 yards
Step 1 of 4Only the attacking team may enter the wide channels.
- 1. Only the attacking team may enter the wide channels.
- 2. Goals from wide deliveries count double.
- 3. Five minute games.
- 4. A goal only counts after the ball has been switched from one side of the pitch to the other.
- Cones mark the area
- Full goal
- GK = goalkeeper
- C = coach serving, S = second server
- Ball
- Cones mark the keeper's starting positions
- Dotted arrow = rotation between repetitions
- Keeper distributes back to the server
- Solid arrow = pass, thick = shot, dashed = run / dribble
Objectives
- -Use the width of the pitch
- -Create chances from wide areas
- -Defend the wide overload
Setup
- 1Five yard channels marked down each touchline.
- 2One attacker allowed in each channel at a time.
- 3Full goals with keepers.
Coaching instructions
- 1Only the attacking team may enter the wide channels.
- 2Goals from wide deliveries count double.
- 3Five minute games.
- 4A goal only counts after the ball has been switched from one side of the pitch to the other.
Coaching points
- -Switch the ball to the free channel
- -Time the run into the channel
- -Attack the box with at least two players
- -Recognise when the near side is blocked
- -Change the point of attack with a fast, driven pass
Common mistakes
- -Playing everything centrally
- -Channel player standing still
- -No runners in the box