Shooting
Long Range Strikes: Scan and Cue
Strike accurately from distance
Shooting
Finishing
Passing
Long Range Strikes: Scan and Cue is a 14-minute shooting drill for 4-16 players, suitable for Under 10 to Adults at beginner, intermediate, advanced level. You need balls, cones, full goals. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.
Back to drill libraryShooting
Finishing
Passing
Technical Practice
Beginner
Intermediate
Advanced
Full Squad
Youth Friendly
Adult Suitable
Goals Needed
Scanning
Decision Making
Awareness
Duration
14 min
Players
4-16
Pitch size
35 x 30 yards
Ability levels
Beginner / Intermediate / Advanced
Pitch diagram
Long Range Strikes: Scan and Cue — Finishing set-up — serve, receive, shoot · 35 x 30 yards
Step 1 of 4Server rolls the ball into the shooter's path for a first-time or two-touch strike.
- 1. Server rolls the ball into the shooter's path for a first-time or two-touch strike.
- 2. Alternate flanks so both feet are used.
- 3. Points for shots hitting the corners.
- 4. The coach shows a colour or number and the receiver must call it before their first touch.
- Cones mark the area
- Full goal
- GK = goalkeeper
- C = coach / server
- Ball
- Dotted arrow = rotation between repetitions
- Shooter becomes the next server
- Solid arrow = pass, thick = shot, dashed = run / dribble
Objectives
- -Strike accurately from distance
- -Generate power without losing control
- -Hit the corners
Setup
- 1Shooting line twenty-five to thirty yards from goal.
- 2Two servers on the flanks.
- 3Keeper in goal with balls stored either side.
Coaching instructions
- 1Server rolls the ball into the shooter's path for a first-time or two-touch strike.
- 2Alternate flanks so both feet are used.
- 3Points for shots hitting the corners.
- 4The coach shows a colour or number and the receiver must call it before their first touch.
Coaching points
- -Approach at a slight angle
- -Plant foot firm and pointing at the target
- -Drive through the ball, do not scoop it
- -Scan over the shoulder as the ball travels
- -Head up early so the picture is taken pre-touch
Common mistakes
- -Trying to hit it too hard
- -Static plant foot too far behind
- -Aiming for power over placement