First Touch
Two Ball Touch Station: Two-Touch Limit
Work at speed with two servers
First Touch
Speed & Agility
Receiving
Two Ball Touch Station: Two-Touch Limit is a 10-minute first touch drill for 3-12 players, suitable for Under 5 to Adults at beginner, intermediate, advanced level. You need balls, cones. Below you will find the objective, the set-up, how to run it, coaching points, common mistakes, progressions, regressions and variations.
Back to drill libraryFirst Touch
Speed & Agility
Receiving
Technical Practice
Beginner
Intermediate
Advanced
Full Squad
Minimal Equipment
Foundation Phase
Youth Friendly
Adult Suitable
Quick 10 Minutes
Speed of Play
Two Touch
Duration
10 min
Players
3-12
Pitch size
10 x 6 yards
Ability levels
Beginner / Intermediate / Advanced
Pitch diagram
Two Ball Touch Station: Two-Touch Limit — Marked area · 10 x 6 yards
Step 1 of 4Servers alternate feeding the worker who returns first time or in two touches.
- 1. Servers alternate feeding the worker who returns first time or in two touches.
- 2. Thirty seconds work then rotate.
- 3. Servers vary the height of the feed.
- 4. Players are limited to two touches — one to control, one to release.
- Cones mark the area
- Ball
- C = coach / server
- Solid arrow = pass, thick = shot, dashed = run / dribble
Objectives
- -Work at speed with two servers
- -React to alternating service
- -Keep quality when rushed
Setup
- 1Two servers stand six yards apart facing the worker.
- 2Worker in the middle, cones marking their working line.
- 3Each server holds a ball.
Coaching instructions
- 1Servers alternate feeding the worker who returns first time or in two touches.
- 2Thirty seconds work then rotate.
- 3Servers vary the height of the feed.
- 4Players are limited to two touches — one to control, one to release.
Coaching points
- -Reset the feet between every serve
- -Eyes to the next server immediately
- -Keep the returns firm and accurate
- -First touch out of the feet into the next action
- -Body open before the ball arrives
Common mistakes
- -Ball watching one server
- -Off balance on the return
- -Sloppy returns when tired